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Recent reviews by CryoRain

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No one has rated this review as helpful yet
161.5 hrs on record (161.1 hrs at review time)
An amazing game with several unique unforgettable characters.
This game shows how despite the difficulty, being kind to everyone is extremely fulfilling.
This game shows how despite how easy it is, not even trying to do the best thing is extremely unfulfilling.
This game shows how despite being very tedious and repetitive, being horrible leaves you feeling empty.
Mind you this is a fictional game where the people you're faced with hates you due to being a human, which have imprisoned them underground, USUALLY in real life people you encounter aren't trying to kill you haha, but yes obviously there's video game logic at play here and there needs to be motive for them to fight you to the death (due to LORE) so there's gameplay and the possibility for game overs.
Posted 23 August, 2020. Last edited 4 September, 2024.
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1 person found this review helpful
2 people found this review funny
33.9 hrs on record
This game will please the broader audience that enjoys the meta "self aware character goes crazy" genre, and the likely smaller audience that enjoys games related to mental health/social interactions/psychology.
If you want to learn more about the characters without everything going horribly wrong due to a self aware character having an existential crisis and having near full control over the code of the world they reside in, I'd STRONGLY recommend purchasing DDLC Plus, I really enjoyed it and it made me cry.
Review from 29 November 2017:
I didn't felt anything because my depression is worst than Sayori's. Good game ! Very fun.
Posted 29 November, 2017. Last edited 14 April.
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1 person found this review helpful
7,460.2 hrs on record (6,292.4 hrs at review time)
Fair Warning: Valve has been known to have 0 cheater/hate speech preventive measures in their Multiplayer games for the last few years and some people have started to spend a lot of money for several years now to fill up the official servers with Bots that have perfect aim that plays Sniper and spams the chat with the vilest messages. So if this review oscillates between Positive and Negative it will be based on if Valve is keeping up with moderating their servers.

9 Characters, many different unlockable weapons on them making the ways to play the game seemingly infinite. Even without the unlockable weapons you can play each characters in various skillful or silly different ways, you're very likely to find a character and way of playing that you'll really like.
This PVP game is very unique in the sense that winning the game is not that big of a focus in the official servers; A lot of people will mess around in ways that will help win the game but won't be optimal, making for truly interesting interactions across each match and a lack of pressure to perform at your 100% all the time.

There are many community servers that allows you to play the game in extremely different ways:
"Uncletopia" for a playerbase that's more focused on playing optimally and winning the game, but still has goofiness happening every now and then.
"LazyPurple's Silly Server" for maximum goofing around with PVP disabled by default but toggleable, playing many wacky maps some of which are even from Garry's Mod, also with server plugins that allows for extra goofiness.
"Slender Fortress" servers where you can play TF2 but as a horror game where you collect items before you can escape with a large variety of monsters randomly chosen that will try to get you, a great example of how far modding TF2 can go.

The only negative thing I have to say about the default game is how unbalanced/badly designed a lot of the unlockable weapons are:
Some of them are extremely powerful, meaning everyone trying to play optimally will always use them. In the case of the Crusader's Crossbow it looks like instead of revamping the Syringe Gun into a usuable mostly supportive weapon they just made an unlockable weapon to entirely replace it.
Some melee weapons also have this issue due to them being designed around having 1 useful niche you can use by pulling it out and having the downside be the offensive stats of the melee weapon itself, something that's not a downside at all since melee weapons are meant to be very rarely used last resort damage dealers.
Some of them are both very weak and badly designed, in some cases just adding one upside that would compliment what the weapon is doing without just increasing its already existing upsides would save the weapon and make it viable and fun to use, in other cases though some weapons needs entire reworks since what they're trying to go for is way too niche/gimmicky and if you were to buff them into relevancy that'd just mean in those rare scenarios the weapon would feel absolutely unfair to play against.

Though sadly despite its incredible everlasting popularity, it seems like Valve has sorta given up on it; Only doing crucial bug fixes and some minor ones and adding community created content to the game in the form of Maps and Cosmetics.

This game truly stood the test of time, the gameplay, the characters, the artstyle are all still extremely beloved to this day.
Posted 14 August, 2015. Last edited 26 September, 2024.
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Showing 11-13 of 13 entries