23
Products
reviewed
0
Products
in account

Recent reviews by Bilazaurus

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Showing 1-10 of 23 entries
10 people found this review helpful
1 person found this review funny
2.6 hrs on record
Early Access Review
Practices like abandoning key elements (career) that were promised and were a major selling point, changing roadmap multiple times should be penalized by Steam. It proves again that promises and hype are worth nothing. At this point, I think that companies are not held accountable on Steam. Someday you'll pay for EA of a FPS and get an RTS on the 1.0 release.
Posted 4 February.
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1 person found this review helpful
6 people found this review funny
2
2
1.0 hrs on record
Got it for free but I still want my hour back.
Posted 21 November, 2025.
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1 person found this review helpful
1.0 hrs on record
One hour in and I'm almost asleep.
Posted 31 October, 2025.
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8 people found this review helpful
2 people found this review funny
3
4.1 hrs on record
Early Access Review
[ UNLOCK THIS REVIEW WITH #31 DLC! ]
Posted 16 June, 2025. Last edited 16 June, 2025.
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No one has rated this review as helpful yet
30.3 hrs on record (21.6 hrs at review time)
Breakneck action shooter with surprisingly balanced roguelike mechanics.

Roguelike craze is far from over, as it began to spread over almost every genre there is. Considering recent back-to-basics trend in first person shooters, incorporating roguelike mechanics feels like a natural and right thing to do. It adds a variety and replayability that is much needed when basic gameplay is concerned. Thing is, roguelikes are prone to failure due to poor balancing. And then we have this. Immortal Redneck is not a game of chance where luck is biggest factor in your playthrough. It greatly involves skill and your ability to adapt to ever-changing circumstances and tools of a trade. At it's core, to keep it short, IR answers a question - what if Quake III and Serious Sam had a child? Swarms of enemies, simplistic graphics, lots of weapons, running like a ADHD kid on speed, non-stop action and overall mayhem. To add replayability, IR generates maps randomly but there is a slight twist that makes IR stand out. Every now and then, you are offered a scroll that changes the rules of play. You don't know what they do until you pick them up. It could give you an edge or it could give you a facepalm reflex. One minute you're dominating room after room with random power-ups, and then you've just jeopardized your whole effort by being forced to use only one gun instead of three. And that gun is awful. And it's accurate like a geriatric at the shooting range. And it has a stopping power of a foam hand. And it has a firerate of a musket. But somehow, you don't give up. You struggle, and do your best to maybe break even with a good scroll or by finding a superior weapon. You don't cease to fight because every run is engaging. I'm the kind of person that quits the game when odds are severely against me, but Immortal Redneck challenges me, it encourages me to give my best. It can be unfair but winning is still up to you. And that makes me want to play IR over and over again. No run feels the same. You can upgrade your stats all you want, choose your class with unique abilities, craft a medallion granting a specific bonus, but each run is full of surprises and a test of your skill. And that is the thing that most roguelike are missing. You don't feel cheated, you feel like you're given a challenge, a test that you can pass if you put some effort. This makes Immortal Redneck stand out. This is all you need to know about this game.
Posted 7 February, 2019.
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5 people found this review helpful
2 people found this review funny
0.5 hrs on record (0.2 hrs at review time)
A bomb!
Posted 27 May, 2018.
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3 people found this review helpful
0.1 hrs on record
The Game itself is great but no amount of work was put into making this run on modern PCs. Avoid.
Posted 15 January, 2018.
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1 person found this review helpful
0.6 hrs on record
Currently broken and by the look of it, that's the way it'll stay.
Posted 17 November, 2017.
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1 person found this review helpful
1 person found this review funny
98.0 hrs on record (91.3 hrs at review time)
CS:GO Review
I have been playing Counter-Strike from beta 0.4. Since I tried Battlefield Bad Company II multiplayer, there was no going back to CS. Leave it for kids.
Posted 7 September, 2017.
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9 people found this review helpful
72.6 hrs on record (20.9 hrs at review time)
Every now and then I buy a indie game. There's a lot to choose from, almost too many. Most of the times I end up playing for no more than an hour and dump hope of finding hidden gem. But sometimes, very rarely, I strike gold. Boy, oh boy. Is Beholder a indie goldmine! It touched me so much that I felt compelled, not just willing, to write a recommending review.


Comparing Beholder to Papers,Please! is unavoidable. If you follow indie games to at least minimal degree, you're probably familiar with a hit that came out of nowhere - Papers,Please. A story about totalitarian country where freedom and democracy are foreign words, almost unknown. It's a drama driven by moral choices in a form of bureaucratic gameplay. With every action, comes a consequence. Papers,Please! was responsible for creating a niche of simplistic games, focusing on mundane and unattractive jobs but rewarding with a interesting storytelling. Honestly, many indies tried and many have failed. This is one of the rare exceptions.

Set in dystopian, soviet block-like country, Beholder tell's a story of a residential building caretaker and his family. Carl, our protagonist, was given a secret, special task - spy tenants and do anything for the glory of Great Leader. This includes, among others, profiling, reporting and evicting less than fortunate residents, by any means necessary (and there are a lot of means). Trust me, you'll morality will be put to a test. To make things even harder, there's a rebel group. They know things about you. They want you to cooperate. They aren't interested if you like it. You're between rock and a hard place. You'll do things you'll be ashamed of wheter you want it or not. In the end, it's your interest versus others. Or maybe, you're selfless saint, willing to sacrifice for people?

Enveloped in unique style, climatic music and dark atmosphere, Beholder is a game that many strive to be. With strong story, multiple solutions and endings, it will grip you. Once it does that, I'm sure you'll finish it at least twice. Is it as good as Papers,Please? I dare to say yes. Is it even better? Yes. There, I said it.

The Good :
- Flawless storytelling
- Proper game design
- Unique atmosphere
- Many possible choices and solutions for one task
- Very high replayability
- Very demanding (pro for some)

The Bad :
- Very demanding (con for some)

Final score : 9/10
Posted 1 September, 2017. Last edited 1 September, 2017.
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Showing 1-10 of 23 entries