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Análises recentes de DEV

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A apresentar 1-10 de 24 entradas
6 pessoas acharam esta análise útil
0.7 hrs em registo
Análise de Acesso Antecipado
Good overall
- It is not a bad game, as others said, RoN just set the bar too high.
- It is faster then RoN, which I like, but it does not bring too much realistic locomotion
- No bugs found with suspects or swat officers
- No glitches so far
- Command works good
- I saw some animations and polishing that I did not see in RoN (like suspects almost dead, on the ground, you can actually see it and they have voice over, etc - these things add immersion and it is great).

Needs improvement
- There is no career mode (just pick missions and play). At least not that I saw
- The priority for me are the voices - there is no emotion at all =( please, this one is the top priority for me
- Enemies are too random in behavior (I was playing in normal)
- Lacks more immersion on clues, environment, what is happening, etc. I want to feel that I'm there, I am executing the law.
- Animations are not clanky, just "too rigid". It does not bother me too much, but it does break immersion.
- More arcade in some ways, than realistic in other ways (shooting, some movement, etc). You can just run and gun and it might work. But go slowly works good too.

On my side, I will play more because of the missions and "it is a new game" for me, I already finished everything about RoN. If they can improve what I told above, for me, it would be a good game.
Publicado a 31 de Julho. Última alteração: 31 de Julho.
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13 pessoas acharam esta análise útil
11.6 hrs em registo
Análise de Acesso Antecipado
Terrible UI and explanation about game logistics (army, resources, etc) make me to not recommend the game. You get frustrated often and I'm not sure how long it will take for me to really figure it out (after 10h game). I thought it could be me, because I really tried to understand more, but check the community, you will see that it is not just me.

The rest of the game, combat, graphics, units, the map core loop idea = they are all nice. But the lack of information to keep all these stuff connected, will frustrate you more than you imagine.
Publicado a 14 de Maio.
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6 pessoas acharam esta análise útil
35.1 hrs em registo (6.1 horas no momento da análise)
I was enjoying the game until the "age" changes and reset stuff LOL - WTF
So, yeah, I could ignore the UI, I could ignore the missing info during the game (yeah, the missing stats on terrain type, etc)... but I can't ignore this "age" reset thing. I really wonder who came up with this idea inside the dev team... who... the hell... never played Civ games? Many things players are saying it is missing or just boring, I found it interesting (if you want another Civ 5 or Civ 6 clone, just go play those games) - but the reset and some of the changes regarding the age change is too much for me to ignore. That's my personal opinion, I can understand why they went to that route, but for a Civ game, I think that was a wrong direction.
Publicado a 22 de Fevereiro.
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2 pessoas acharam esta análise útil
0.5 hrs em registo
More of the same, in a good way :)
I agree coop is better, but you will not lose any fun going solo either.
Some parts if can be a bit frustrating, but once you get good (I'm playing with a mouse), you feel like you won :)
Publicado a 11 de Fevereiro.
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1 pessoa achou esta análise útil
46.8 hrs em registo (45.7 horas no momento da análise)
All the negative reviews are real and on point.
Big stalker fan here (top 10 games for me).
Playing during night and lunch time, but 2/3 of my playtime is just waiting for loading, one way or another - really, trust me!

I don't mind having poor a-life now, they can improve it. I can "wait" a bit more for loading shaders, yeah, it sucks, but I could wait... the economy is really &¨%%& up ... but my biggest issue is the constant in game loading of stuff that even bothers you pressing input keys sometimes. Yes, you have DELAY on input keys because the animation and graphics of something you were using was still not loaded (or it STARTS TO LOAD AGAIN if you reach a big point of interest that also requires more loading). Very annoying! I've died many times because of this (you are in a gun fight, needs to heal quickly... NOPE, graphics for the bandage or medkit are still loading somehow and you can't use it).

I will review again after they fix this.
Publicado a 3 de Dezembro de 2024.
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1 pessoa achou esta análise útil
12.7 hrs em registo (7.0 horas no momento da análise)
Análise de Acesso Antecipado
One of the best FPS War Sim out there. Yes, it does have flaws and issues. Yes, AI sometimes fails. But it does make you tense, with your eyes open and paying attention to everything that is going on. I bought it thinking it would be just one more shooter with better SFX and poor AI ... well, AI is kinda poor, but fun enough to bring danger for you and your squads. I think it could be a bit cheaper, compared to other titles, but I don't regret buying it.
Recommended for hardcore FPS players.
Publicado a 14 de Novembro de 2024.
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1 pessoa achou esta análise útil
485.0 hrs em registo (422.3 horas no momento da análise)
Análise de Acesso Antecipado
One of the best RTS games and city building out there. I find it more to do and to enjoy here with other games, like Manor Lords (which is also a good game). The feeling of always something to do or improve on your city, and defend, really plays different here.
Publicado a 4 de Setembro de 2024.
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6 pessoas acharam esta análise útil
16.6 hrs em registo (12.2 horas no momento da análise)
Análise de Acesso Antecipado
Honest note here to devs :) - and suggestions.

TLDR - I am enjoying much more the game after last months of updates, but I would love to see more stuff that makes me care more about the village/city/tower to keep coming back or keep playing what I've built.

========================
I was not really enjoying the first versions. The "big combat" feature alone was not really something that could bring me back to the game. And that was true for a long time. What I missed (and I still miss) is the variation in the buildings or something in that sort... to make me care enough for the village, for the soldiers, etc... just spam soldiers and units is not really enough for me.
But after playing a lot more in the last week, giving more chances, trying to actually build something to care (even a good strategy, etc), my feeling got better with the game. The last updates were great, the attacks and the freedom that I can change my difficulty level are also great.

But I do think it still lacks a real reason to make me care enough - I can get the feeling I am trying to explain from a few games like Kingdoms and Castles, Farthest Frontier, They Are Billions and some others. And maybe this is not just the game for me, I know those games are different, but the lack of that feeling still exists here for me. So, a few suggestions to maybe make more interesting:

- Add maybe minor goals or events in each free map or endless maps;
- Add auto variations for the houses and other buildings: the terrain and vegetation are empty enough, but as soon as I build more stuff, it becomes even more bland;
- Add more stuff for the villagers, like decorations that matters to keep them in the village (not just simple decorations), or they might leave, or even stuff to make the battles more intense and make civilians react when a battle is won (I can't find this in any game) - just make the village more alive.

This is my opinion and I do understand that the game sold well and players like it, so maybe I'm just the one who wanted to see a bit more of it. Don't take this as a negative review, it is a good review, with some notes that I could see it becoming even better
Publicado a 15 de Julho de 2024.
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Ainda ninguém achou esta análise útil
23.0 hrs em registo (8.0 horas no momento da análise)
I was enjoying a lot the updates (I just played when it launched, and now I got back to it).

BUT - in sandbox mode, I got stuck twice, same reason: I could not sleep because the game said I was in a quest, when I wasn't... so, I lost progress twice (and it was really bad, since I've done a lot that day).
One happened also when I got ambushed... but there was not a single enemy there, then the icon stayed forever on the map.

EDIT:
I know how to reproduce now: some quests (I think for me it was only the drug ones, that you need to help with drug delivery) if you open and do not accept, they might lock you up in that game state. So, try to reproduce that.
Publicado a 19 de Maio de 2024. Última alteração: 29 de Maio de 2024.
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Ainda ninguém achou esta análise útil
25.5 hrs em registo (24.0 horas no momento da análise)
Great game! New story update is on!!!
Publicado a 9 de Fevereiro de 2024.
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A apresentar 1-10 de 24 entradas