Left 4 Dead 2 Stats

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Total Playtime:
Past 2 weeks:
52h 51m 15s
0s

View global achievement stats
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85 of 101 (84%) Achievements Earned::


Survival Stats

Survival games played

61

Longest time survived

19:17.530

Bronze Times Achieved (4:00)
1
Silver Times Achieved (7:00)
1
Gold Times Achieved (10:00)
7


The Parish - Bridge
Survived for:
19:17.530

Teammates:

AleX_WeDeR
Offline

NoiseDoll
Online

Ash Ketchum
In-Game
The First Descendant

Gold standard time achieved

Total kills by team:
Common Infected:
1,132
Hunters:
39
Boomers:
24
Smokers:
37
Spitters:
30
Chargers:
33
Jockeys:
27
Tanks:
27
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Riverbank
Survived for:
12:08.830

Teammates:

AleX_WeDeR
Offline

RamZoma
Offline

Ash Ketchum
In-Game
The First Descendant

Gold standard time achieved

Total kills by team:
Common Infected:
688
Hunters:
18
Boomers:
15
Smokers:
24
Spitters:
18
Chargers:
16
Jockeys:
17
Tanks:
11
Total items used by team:
Medkits:
8
Pills:
5
Defibrillators:
0
Adrenaline Shots:
1




Dark Carnival - Motel
Survived for:
11:07.130

Teammates:

AleX_WeDeR
Offline

RamZoma
Offline

Ash Ketchum
In-Game
The First Descendant

Gold standard time achieved

Total kills by team:
Common Infected:
595
Hunters:
22
Boomers:
13
Smokers:
20
Spitters:
10
Chargers:
19
Jockeys:
16
Tanks:
10
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Underground
Survived for:
10:46.530

Teammates:

AleX_WeDeR
Offline

RamZoma
Offline

Ash Ketchum
In-Game
The First Descendant

Gold standard time achieved

Total kills by team:
Common Infected:
469
Hunters:
18
Boomers:
10
Smokers:
13
Spitters:
14
Chargers:
15
Jockeys:
22
Tanks:
8
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Port
Survived for:
10:19.470

Teammates:

AleX_WeDeR
Offline

RamZoma
Offline

Ash Ketchum
In-Game
The First Descendant

Gold standard time achieved

Total kills by team:
Common Infected:
516
Hunters:
10
Boomers:
14
Smokers:
18
Spitters:
15
Chargers:
20
Jockeys:
15
Tanks:
9
Total items used by team:
Medkits:
8
Pills:
4
Defibrillators:
0
Adrenaline Shots:
2




Dead Center - Gun Shop
Survived for:
10:07.700

Teammates:

AleX_WeDeR
Offline

Ash Ketchum
In-Game
The First Descendant

RamZoma
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
576
Hunters:
19
Boomers:
12
Smokers:
18
Spitters:
13
Chargers:
13
Jockeys:
21
Tanks:
9
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Mall Atrium
Survived for:
10:07.300

Teammates:

AleX_WeDeR
Offline

RamZoma
Offline

Ash Ketchum
In-Game
The First Descendant

Gold standard time achieved

Total kills by team:
Common Infected:
339
Hunters:
11
Boomers:
5
Smokers:
15
Spitters:
10
Chargers:
10
Jockeys:
10
Tanks:
8
Total items used by team:
Medkits:
6
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Stadium Gate
Survived for:
07:52.470

Teammates:

AleX_WeDeR
Offline

RamZoma
Offline

Ash Ketchum
In-Game
The First Descendant

Silver standard time achieved

Total kills by team:
Common Infected:
361
Hunters:
8
Boomers:
7
Smokers:
11
Spitters:
7
Chargers:
8
Jockeys:
6
Tanks:
7
Total items used by team:
Medkits:
3
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Runway
Survived for:
04:00.000

Teammates:

AleX_WeDeR
Offline

Ash Ketchum
In-Game
The First Descendant

RamZoma
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
332
Hunters:
0
Boomers:
0
Smokers:
0
Spitters:
0
Chargers:
0
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Waterfront
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





Swamp Fever - Plantation
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





Hard Rain - Sugar Mill
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Hard Rain - Burger Tank
Not yet played

(no medal achieved)





Dark Carnival - Concert
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)