25
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228
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Recent reviews by Flashbaxx

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Showing 21-25 of 25 entries
No one has rated this review as helpful yet
2,054.4 hrs on record (1,027.4 hrs at review time)
Aside from being a perfect role model for free-to-play games, Warframe is a solid, action-packed third-person shooter. With a vast number of unique characters and weapons to play around with, regular gameplay rarely gets stale. The melee mechanics as of recent patches is the best it has ever been. There is tons to do, with a positively helpful community to do it with. Warframe was one of few free-to-play titles that I've found worth sticking to, and even spending money on.
Posted 1 December, 2019.
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1 person found this review helpful
124.4 hrs on record (8.9 hrs at review time)
Hitman (2) puts the player in the shoes of Agent 47, the ultimate assassin, using a variety of disguises and tools, most of which are procured on site, to infiltrate staff and security, and separate and eliminate the contracted target(s). Having come from the Metal Gear franchise myself, Hitman similarly rewards higher scores to those who can cleanly clear their mission without detection nor unnecessary kills. The rules and methods of doing so, however, can be very different, and took me some getting used to. But once the game's mechanics were fully understood, I found myself manipulating the world around me to complete a single mission in many unique ways.
Posted 26 December, 2018.
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No one has rated this review as helpful yet
1,625.3 hrs on record (1,058.3 hrs at review time)
Payday 2 is a 4-player co-op FPS horde-shooter based around heists and organised crime. Players are given objectives to complete the job, while an onslaught of police and SWAT continuously pummel them.

Loadouts are easily one of Payday 2's greatest features: they are very highly customizable, consisting of a large variety of modifiable weapons and expansive skill and perk systems. The massive array of weapons are all categorized by type (and many can be further categorized as light or heavy, based on some similar stats), but beyond that, weapon choice becomes purely player preferance. The skill system let's players spend skill points (awarded on level-up) on upgrades for their character. Finally, perk decks dictate a player's playstyle, each rewarding the player for playing to the perk deck's requirements. The vast amount of options available to loadouts open up a near-infinite number of combinations to play with.

As a Payday 2 player since a little after its launch, I can say that this game has come a very long way, and is a much different experience now than it was in the past. Many tall hurdles were hit, even questionable ones (i.e. the launch of paid weapon skins), but with developers eager to please their audience, we've overcome them all. As much as picky forumers may deny it, all of these changes have improved the game, making it ever more fun and customizable, and if given the choice, I would definitely pick the Payday 2 of today over the Payday 2 of the past. I won't deny that the game still has many flaws, but that doesn't stop Payday 2 from being a masterpiece (have you ever met the highly-praised-buggy-mess called Skyrim?).

Also, praise to Simon Viklund for one of the most kick-ass video game soundtracks.
Posted 24 November, 2016. Last edited 22 November, 2022.
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No one has rated this review as helpful yet
105.4 hrs on record (32.8 hrs at review time)
It's soccer with cars.
And it's very addicting.

That was my review, before the game spiralled down the path of microtransactions.
Posted 22 April, 2016. Last edited 7 June, 2020.
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No one has rated this review as helpful yet
9.4 hrs on record (1.9 hrs at review time)
Early Access Review
I dressed as a wizard, shot some innocent people in the face, survived the zombie apocolypse and returned home in time for blueberry pancakes. Awesome and simple survival game, 11 out of 5 stars.
Posted 10 August, 2014.
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Showing 21-25 of 25 entries