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0.0 tiếng trong hai tuần trước / 0.1 giờ được ghi nhận
Đăng ngày: 21 Thg12, 2024 @ 11:12pm

i get this game is going for doom/wolfenstien aesthetics but the EXTREMELY repetitive-feeling rooms and the heavy use of billboards just looks pretty ugly to me. the visuals look nifty in the trailer, but not so much when you get depth perception involved.
feels unpolished, lacking in variety, and *slow*. moving in this game feels like steering a blimp (riding on mucus helps, but doesnt save much). this game mightve been great if it had another year or two in the oven, but it didnt, so it's not.
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