Left 4 Dead 2 Stats

JeLomun


Total Playtime:
Past 2 weeks:
22h 24m 39s
0s

View global achievement stats
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36 of 101 (36%) Achievements Earned::


Survival Stats

Survival games played

13

Longest time survived

41:51.470

Bronze Times Achieved (4:00)
1
Silver Times Achieved (7:00)
0
Gold Times Achieved (10:00)
10


Dead Center - Gun Shop
Survived for:
41:51.470

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
3,482
Hunters:
59
Boomers:
59
Smokers:
54
Spitters:
70
Chargers:
67
Jockeys:
84
Tanks:
96
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Gator Village
Survived for:
10:07.370

Teammates:

Nightmare3
Offline

Galltits
Offline

InsanityFails
Online

Gold standard time achieved

Total kills by team:
Common Infected:
170
Hunters:
2
Boomers:
0
Smokers:
2
Spitters:
0
Chargers:
3
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Plantation
Survived for:
10:00.050

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
561
Hunters:
20
Boomers:
8
Smokers:
13
Spitters:
11
Chargers:
11
Jockeys:
14
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Stadium Gate
Survived for:
10:00.050

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
514
Hunters:
17
Boomers:
11
Smokers:
17
Spitters:
10
Chargers:
13
Jockeys:
19
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Burger Tank
Survived for:
10:00.040

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
601
Hunters:
23
Boomers:
9
Smokers:
14
Spitters:
9
Chargers:
10
Jockeys:
13
Tanks:
7
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
10:00.040

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
534
Hunters:
8
Boomers:
3
Smokers:
14
Spitters:
10
Chargers:
9
Jockeys:
11
Tanks:
8
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Sugar Mill
Survived for:
10:00.030

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
554
Hunters:
12
Boomers:
10
Smokers:
6
Spitters:
8
Chargers:
10
Jockeys:
13
Tanks:
7
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
10:00.030

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
587
Hunters:
24
Boomers:
9
Smokers:
17
Spitters:
12
Chargers:
10
Jockeys:
25
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Shanty Town
Survived for:
10:00.030

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
514
Hunters:
19
Boomers:
12
Smokers:
17
Spitters:
13
Chargers:
16
Jockeys:
17
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Mall Atrium
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
84
Hunters:
0
Boomers:
1
Smokers:
0
Spitters:
1
Chargers:
1
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Junkyard
Survived for:
04:00.070

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
47
Hunters:
1
Boomers:
0
Smokers:
0
Spitters:
0
Chargers:
1
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Float
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





The Passing - Riverbank
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





The Passing - Port
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





The Passing - Underground
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





The Parish - Bridge
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)