88
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reviewed
1599
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Recent reviews by linkerError

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Showing 81-88 of 88 entries
No one has rated this review as helpful yet
30.0 hrs on record (20.7 hrs at review time)
This is an addictive, fun and short arcade style game that casts you as a gun-blasting platformer desperately trying to survive amid a hail of falling puzzle blocks. Jump, shoot and explode the level to survive and avoid getting konked on the head with falling blocks, blasted by traps and hazards or falling on deadly spikes. There's a steep initial difficulty curve as you figure out all the different ways you can die and each of the different worlds has different traps and hazards to contend with. Plus there's a two player versus mode.
Posted 7 October, 2014.
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3 people found this review helpful
30.6 hrs on record (11.2 hrs at review time)
Mario ain't got nothing on Rayman Legends. Slamming music, tight controls, eye-bleedingly astounding art direction, 4 player-same-screen-co-op on PC. Show up for the charm and amazing aesthetics. Stay for the super-hard-core platforming action. RESCUE ALL THE TEENSIES!

Hands down one of the most finely crafted platformers I've ever come across. You owe it to yourself to check out Rayman Legends. Just make sure to rebind Murphy's context button. It's horribly placed. =D

However, there's a pretty big asterisk to this review: Like most Ubisoft games, this game requres you to maintain a Ubisoft Uplay account in order to run the game. I don't care, personally, but a lot of people are turned off by draconian DRM measures that Ubi has put in place. Making matters even more confusing, Ubi is evolving Uplay into its own digital distribution platform ala Steam. So it's like Steam-ception. It's a Steam within a Steam, albiet a Steam that is geared towards Ubi's publisher proclivities. So, to recap, you have to download a digitial distribution service through your digital distribution service in order to play the game. Like I said, doesn't bother me, but I know it sure as hell bothers a lot of people.
Posted 7 October, 2014.
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No one has rated this review as helpful yet
20.3 hrs on record (14.7 hrs at review time)
An amazing fighting game with, hands down, the most balls-tightengly-awesome single player DC-fan-wank story mode in all of fighting game history. I am dead serious. People gather 'round to watch the single player in this game because it's JUST SO DAMN GOOD. The cutscenes and story are so well animated, so well acted and so well put together that you will literally not even notice that you're playing a fighting game. Instead, you'll be thrust in the roles of various heroes and villians as the amazing DC-Elseworlds-esque main story progresses.

This game is not a competitive fighter -- there are clearly some characters that are better than others or have abilities that are simply over powered. Regardless, casual players of fighting games as well as fighting game aficianados have something to celebrate here.

This is easily one of the best fighting games I've played in years.
Posted 7 October, 2014.
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No one has rated this review as helpful yet
1.4 hrs on record
The PC auto career sim you've been waiting for. Everything that your Gran Turismo/Forza junkie could want from a career auto sim is here. Only drawback: The game doesn't let you choose your specialty in career mode and forces you to do lots of race types and modes that you may not be interested in.
Posted 7 October, 2014.
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3 people found this review helpful
14.8 hrs on record (2.7 hrs at review time)
FEZ is an adorable exploration/puzzlegame with Metroidvania elements. The twist is that the game world exists in a state of quasi-3D. Like most 2D games, FEZ presents us with an orthographic projection of a 2D world. Where it turns expectations on its head is that you can use the orthographic projection to your advantage, rotating the world in 3D to move your character from where they are actually positioned in the level to where they are percieved to be on a hypothetical 3D projection of the world. IT's an effect that has to be seen to be truly understood, but imagine playing an M.C. Escher painting from a sidescrolling perspective and you'lll have some idea of what FEZ is like.

Exploring FEZ's world involves carefully picking your way around the levels to collect all the cube collectibles and then moving to a new area to collect even more. The challenge comes from a combination of backtracking to collect previously uncollectable pieces and figuring out how to use your world-rotating powers to collect them. The joy comes from that "Eureka!" moment when you finally figure out the right combination of climbs, hops and rotations to get you to your goal. FEZ provides these moments in spades and the puzzles never seem overly obtuse or unfair. The relative lack of enemies, threats or lives means players averse to action or playing without controllers won't be left behind. The game's music and atmosphere is meditative and simplistic, giving the game a zen-like feeling while playing it.

FEZ is an indie gem and usually goes on sale at insane discounts. It's definitely worth checking out, if only to support it's brilliant creator.
Posted 7 October, 2014.
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No one has rated this review as helpful yet
59.7 hrs on record (58.9 hrs at review time)
Vastly overrated.
Posted 7 October, 2014. Last edited 3 October, 2018.
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No one has rated this review as helpful yet
19.8 hrs on record (19.1 hrs at review time)
Early Access Review
Wow, how this game has changed in the last few months. What a wonderful little pirate sim this game has become. Most of the rough edges have been removed and the game is being polished to a mirror sheen. The game still has some annoying proclivities (like the inability to unequip items) but loads of improvements have been made in the gameplay and the level of polish that goes into the game.

It's a wonderful mix of rogue-like map-crawling and minecraft-like creativity. The game's loop is immensely satisfying: Go out to sea, raid some islands/merchant ships/pirates, kill stuff, take their loot and then pull into town and upgrade ship/crew. Repeat. Bonus points for the how the game lets you BUILD YOUR OWN SHIP, tile by tile, into the hulking monstrosity that would become the terror of the high seas. Even more bonus points for in-depth crew customization and new options for grouping and controlling your crew.

If anything, the game is still a bit short on content. There isn't quite enough variety yet in the types of challenges that the game presents. Sure, there are bigger ships to take on, tougher mobs, but unlike games like Diablo III or Minecraft, the approach these challenges never really changes. It's always a game of who has the bigger numbers -- more pirates, more cannons, gear with higher stats... The game never really forces you to adapt to different types of challenges using means other than higher numbers.

Don't let these minor quibbles discourage you! The developers of this game are wicked smart and they seem to know exactly what their game needs. Regardless of the game's early access status, I feel confident in stating that you'll likely get your share of laughs and fun out of the game.

Let out your inner "YARRR" and give Pixel Piracy a try. I promise you won't be disappointed.
Posted 14 July, 2014. Last edited 14 July, 2014.
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No one has rated this review as helpful yet
38.7 hrs on record (4.4 hrs at review time)
Probably the most incredible fighting game that I've ever played. Simple and elegant yet deep and rewarding, this game pits player versus player in a battle to the death to become the sacrifice to the great and powerful Nidhogg. A simple fencing and combat system along with a neat 1v1 MOBA mechanic keeps this game moving back and forth across the battlefield. Killing the opposing player allows that player to advance further into their opponent's territory. After getting through the final screen of an opponent's territory, the player wins. Simple enough, but these fights can sometimes grow into these epic, 10 minute long brawls that swing wildly around the area.

I can't recommend this game enough, but make sure you play it with a controller!
Posted 15 February, 2014.
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Showing 81-88 of 88 entries