No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 20.8 hrs on record (11.8 hrs at review time)
Posted: 28 Mar, 2024 @ 7:16am
Updated: 28 Mar, 2024 @ 8:20am

The game evokes conflicting feelings.

I'll start with the cons.

1. Gameplay - an extremely controversial decision to tie everything into flash games about motorcycles. Either the main developer is a fan of these games, and therefore this option was imposed (it is not perceived as natural, no matter how you spin it for gun reloading), or this is an unsuccessful attempt to experiment. The difficulty in some places, relative to the average for the locations, is such that it is artificially inflated to hardcore for the sake of playing time. In particular, the birds at the last locator. The second turret was clearly staged on purpose, with the intention of making it more difficult. Well done, you made it more difficult. The moment where I cursed everything and used cheats, because this does not fit into any gates. What awaited me next was an incredibly stuffy crab boss, which even with cheats was depressing to get through.

2. Artificially extended playing time. It can be seen that at some point, when the guys finally made a coherent and interesting game, the manager came and said “no, no, no, guys, of course you’re great, but we need gameplay time. I don’t care if it ruins the integrity, we have to hit to the price category and its requirements!" - and this despite the fact that in the very minimum passage there are 12 hours of game time. Man reported to senior management, well done. Got my salary. However, I think for everyone else involved it was not a pleasant experience, as is usually the case when interacting with managers. Stupid quests, when you need to do errands in the same location every other time, without being able to take several in one place - this is immediately a minus. This ruins everything because it literally pulls out the guts. But not for the birds, unfortunately, but for the player. If a manager or marketer is reading this, remember, buddy: let the game be more expensive and shorter, but be holistic and captivating until the very end. Not due to the fact that you personally showed beautiful statistics of potential sales and then kicked the player into grinding and timegates, but due to the atmosphere, characters, and plot that player empathize with.

Now the pros

1. The decision to replace people with anthropomorphic animals. Actually, a story about humans would not be interesting at all. An excellent solution with a specific target audience.
2. The plot is excellent, it causes complete immersion.
3. The characters are excellent, they evoke empathy and touch your heartstrings. Thank God, managers were not allowed here, apparently.
4. Soundtrack - excellent, pleasant and thematic music, it immediately flies into your personal playlist.

Questions
1. Graphics. There is a feeling that the game was originally developed for one visual style, and then they suddenly chose another. This could be due to production costs or timing, or simply because the original artist was fired and another was hired. In general, the illustrations are excellent, but the difference from the first videos and the final ones is too great to simply ignore this fact.

Total:
Gameplay - 4/10
Plot - 10/10
Characters - 10/10
Graphics - 10/10
Soundtrack - 10/10
Videos - 10/10
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