7
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reviewed
0
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Recent reviews by Maratoder

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
103.9 hrs on record (2.3 hrs at review time)
魂类苦手,本来只是想买了支持下的,所以也没第一时间登录玩。今天中午午休有空,就浅浅试一下吧...


(2小时后)


牛逼
Posted 20 August, 2024.
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2 people found this review helpful
1 person found this review funny
44.2 hrs on record (39.7 hrs at review time)
Early Access Review
21年公布,24年上线,连个云存档都没搞明白。读档界面,连截图都是我最新的档,加载进去,直接是老档,中间全部白玩。我真的想支持你们啊,我也觉得做饭玩法真好玩啊,但你别玩我心态啊。都是生存游戏玩家,大家最在意什么你们不清楚吗?这些方面可不可以做到基本的稳定,再去折腾可玩性呢?

昨晚一个更新,好事也成了坏事,完事后,房子缺这缺那的,读档一上去,箱子不见了,箱子里的东西全跑我兜里了,一堆恶性BUG,大半夜的您给我更新BUG来了是吗?你们辛苦做了几年了,能不能在QA环节下下功夫,别因为这些低级错误毁了这个好游戏,可以吗?
Posted 25 April, 2024.
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A developer has responded on 25 Apr, 2024 @ 11:37pm (view response)
No one has rated this review as helpful yet
4.8 hrs on record
默认关了云存档?“不是,兄弟...”
Posted 8 November, 2023.
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1 person found this review helpful
1 person found this review funny
105.9 hrs on record (34.9 hrs at review time)
Early Access Review
您因以下原因遭到通缉:

在强盗巢穴偷盗
Posted 24 December, 2022.
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28 people found this review helpful
1 person found this review funny
29.4 hrs on record
我也是一名游戏开发者,强烈建议在现有基础上深挖一下成长线,只需要增加更深的数值成长空间:包括装备的基础数值、词缀、品阶/套装属性等等,整体的战斗体验是非常不错的,但较浅的成长深度,让我在通关后丧失了继续游玩的兴趣,剧情向的DLC在没有成长深度的情况下消耗是非常快的。增加成长深度在我看来是很高性价比的方式,相比于投入大量人力制作新的剧情、场景。
Posted 14 December, 2022.
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18 people found this review helpful
12 people found this review funny
1,641.2 hrs on record (717.3 hrs at review time)
Early Access Review
哎呀,一点都不好,我时间都是挂机挂上来的
Posted 29 July, 2019. Last edited 26 February, 2024.
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1 person found this review helpful
163.8 hrs on record (44.1 hrs at review time)
Early Access Review
虽然有许多局限存在,但是依然是一款相当不错的游戏 ,从设计来看,由于有跨平台的打算,很多地方都为手机习惯做了牺牲,但是设计很用心,前中后期划分明显,尤其是中期出现的大龙,个人认为是点睛之笔,乍看是Bones,实际是在进行游戏中期的一波平衡,加强了游戏结果的不确定因素,也增强了对局趣味性。
Posted 5 January, 2017.
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Showing 1-7 of 7 entries