33
Produits
évalués
607
Produits
sur le compte

Évaluations récentes de max

< 1  2  3  4 >
Affichage des entrées 21-30 sur 33
Personne n'a trouvé cette évaluation utile
1.0 h en tout
It is as advertised, a collection of classic Street Fighter games, however I mostly played this for SFIII: 3rd Strike and this version of Third Strike is sorely lacking compared to SFIII: 3rd Strike Online Edition for the PS3 (and probably some other versions), namely in that it doesn't have any combo trials mode. It's just local play, online (with worse netcode than fightcade), and dummy training.

This is the only way to play SFIII: 3rd Strike on Steam, but if you're here for 3rd Strike, you're better off emulating the game on Fightcade for online multiplayer and/or RPCS3 if you want trials mode.

CAPCOM. Please port SFIII: 3rd Strike to Steam with rollback netcode, crossplay and combo trials. You would sell some copies with that.
Évaluation publiée le 12 janvier 2024. Dernière modification le 12 janvier.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
Personne n'a trouvé cette évaluation utile
22.0 h en tout (21.9 heure(s) lors de l'évaluation)
An amazing remake that preserves what was iconic about RE4 and modernizes the gameplay. Looks awesome, sounds awesome, and runs incredibly (even on Steam Deck with the proper settings). Would've been a lock for GOTY were it not for Baldur's Gate 3. Separate Ways DLC is a great addition to the game and recommended for anyone who enjoys the base game.
Évaluation publiée le 4 décembre 2023.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
1 personne a trouvé cette évaluation utile
14.1 h en tout (8.1 heure(s) lors de l'évaluation)
Don't let the hours fool you, I've played The Lost Legacy on PC and Uncharted 4 on PS4.
The production value is stunning, it has my favorite third-person shooter gameplay of any third person shooter ever, and the attention to detail is incredible. One of the few games with not just hollywood-level storytelling, but cinema-level storytelling. I have no notes. No room for improvement. It's one of my favorite games and now that it's on PC, I can play it with my favorite controller, the Xbox controller. Runs awesome on Steam Deck, especially at medium graphics.
Évaluation publiée le 16 novembre 2023. Dernière modification le 18 mars 2024.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
1 personne a trouvé cette évaluation utile
0.0 h en tout
They sell this for $10????

Capcom continues the W streak
Évaluation publiée le 2 octobre 2023.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
Personne n'a trouvé cette évaluation utile
45.0 h en tout (25.5 heure(s) lors de l'évaluation)
Street Fighter is my favorite fighting game series and this is my favorite Street Fighter game so by that logic, this is my favorite fighting game of all time
Évaluation publiée le 2 octobre 2023. Dernière modification le 21 novembre 2023.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
42 personnes ont trouvé cette évaluation utile
0.6 h en tout
Love a good narrative third-person shooter. Especially this one!

Pros:
Eventide and Lorelai VO is solid
Love the rattlesnake pass intro music/cutscene
In-game music totally fits the western theme
Graphics options are great (ty for v-sync and 60fps)

Critique/Areas for improvement:
Visual shader/bokeh artifacts that are immediately noticeable.
Revolver reload sound didn't sound like one would expect from a revolver.
I felt that the footstep/movement foley was too "ringy" in the high frequencies
Memoir music abruptly stops/cuts to next song when it's over
Don't dislike the Quinn VO but I would've auditioned/casted other talent for this character if possible
Enemy VO can be repetitive at times. I would recommend implementing a random picker for VO that doesn't repeat the same line until all options have played. Also feels weird to hear them talk a lot while you're peppering them with bullets.
Pistol fire is quiet in the mix compared to dialogue and other sounds
Waterfall sound stops and starts. A fix for this is to take the sound, cut it in half, fade in the first half, fade out the second half, and have them play at the same time for an infinite loop.
Reticle and objective markers can be stuck on during a cutscene
No sound options/sliders.
Game crashed with a fatal error. I'm running on Ryzen 5 5600 and RX 6650XT.
Évaluation publiée le 11 juin 2023.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
Personne n'a trouvé cette évaluation utile
15.6 h en tout
One of my favorite games of all time.
Évaluation publiée le 5 mai 2023. Dernière modification le 26 février.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
3 personnes ont trouvé cette évaluation utile
1
1.4 h en tout
Pros:
Love the action platforming gameplay, which I think is especially important since it's the bread and butter.
Visuals and audio really sell the aesthetic, love the more tonal aspects of the sound design w harpsichord, xylophone, etc.
I love the skeleton companions and I will protect them at all costs.
Love how the different sheep compliment each other in the late-game.
Ungodly amount of content for a game made by students in less than a year

Critique/areas for improvement:
I found it disorienting when enemies would pop in with no vfx nor animation to accompany it
I think the firepit sound design could use a little more "body" (could barely hear the fire when I moved the character next to it)
Same goes for the sound when a sheep hits a target, when an enemy hits the player character, I think it could use less "click" and more "oomph"/"smack".
The upgrade menu sounds seemed to be doing a weird reverse panning effect which I found to be distracting (I'd hover on the left-side icons and hear sounds in my right ear).
Small QoL thing: Would love to be able to back out of the pause menu with the "B" button on controller.
I found myself accidentally killing my sheep a lot by spamming RB, not sure why that is a feature. Would have preferred that they stay alive and/or replenish to max when I do that instead of killing them all off and respawning all of them.
Corners of the skybox took me out of the experience.
Health pickups felt under-powered and while not a high priority, could use audio feedback when picked up.
I found myself switching to kb+m due to the complexity and verticality later in the game. UI switching for controller/kbm should happen based on input used, not when my controller turns off. I also found the binding of the special attack to the "1" key to be a strange choice ("F" could be a good replacement?)

Sound when the player character decapitates a large enemy sounds more like a bone crunch/apple bite, could use more slicing/gory/juicy sound.
When the house uprooted, was expecting to hear more rocks/dirt gravel but the sound I heard seemed more like a reverb-y "balloon pop". Same goes for the destructible walls. Obviously, the balloon pop worked for those balloon-lizard enemies.
Serious difficulty spike in the late game. Combat encounters are really long and Baba Yaga's House has an insane, destiny-raid-boss amount of health. Didn't see any health pickups in this boss fight.
Évaluation publiée le 5 mai 2023. Dernière modification le 5 mai 2023.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
1 personne a trouvé cette évaluation utile
0.8 h en tout
One of the greatest games of all time without a doubt.
Évaluation publiée le 4 mai 2023. Dernière modification le 6 novembre 2024.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
Personne n'a trouvé cette évaluation utile
21.3 h en tout
Peak FPS gaming!
Évaluation publiée le 2 mai 2023. Dernière modification le 29 septembre 2024.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
< 1  2  3  4 >
Affichage des entrées 21-30 sur 33