97
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815
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Recent reviews by Mikyto

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Showing 21-30 of 97 entries
18 people found this review helpful
5.2 hrs on record
Very few games ever left me this disappointed. The fun of Monster Prom 1 (why this is even called "Prom" I don't know) was competing with others over the affection of a character. Quite often I surprised the people I played by choosing someone they thought I wasn't chasing only to take them to prom and ruin my fellow player's chances.

Beautiful Glitch ruined that. At the start you choose 1 of 6 options (similar to the final question in quiz in Monster Prom 1). Then follows an "ice-breaker" with one of the 6 romancable characters. The entire game you will get events and scenes with THEM ONLY! You pretty much can't romance someone else as the game will always force in the same character.

The idiotic thing is that it still has that "choose who to take out" screen copy and pasted from Monster Prom 1. Why do I get to choose when I did so randomly at the start of the game? I've not had a chance to speak to anyone but [character] so why would I ask them out?

The text is also obnoxiously long. A single event/scene took 7 minutes of SILENT CLICKING THROUGH. When my friends and I were voice-acting it took us about 4 hours to reach the game's HALF. Fun is that you can't save and continue again later, which is idiotic. We ended up skimping through the second half as generally we just didn't have fun as we were assigned characters that, well, we didn't want to romance.
Posted 26 October, 2020.
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A developer has responded on 30 Oct, 2020 @ 5:43pm (view response)
26 people found this review helpful
37 people found this review funny
2
2
16.1 hrs on record (10.9 hrs at review time)
Designed by a troglodyte.
Posted 6 October, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
10.9 hrs on record (0.9 hrs at review time)
No clue what I am doing.
Having fun though.
Posted 1 September, 2020.
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1 person found this review helpful
65.0 hrs on record (0.6 hrs at review time)
The game is amazing; one of the best games ever made.

It takes TWO MINUTES to save a game.

TWO MINUTES

You must stare at your screen for TWO MINUTES to save.

Not until this is fixed to be on par with every other game made after 2010 I will give this a thumbs up.
Posted 30 June, 2020. Last edited 20 March, 2021.
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A developer has responded on 2 Jul, 2020 @ 3:51am (view response)
1 person found this review helpful
1 person found this review funny
20.0 hrs on record (0.8 hrs at review time)
Early Access Review
It's bad.
Posted 7 April, 2020.
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2 people found this review helpful
35.7 hrs on record (20.6 hrs at review time)
I have no quarrel with difficult games, if they are difficult due to mechanics or enemy move sets. In Sekiro, while some fights are amazing most are not difficult due to the factors I mentioned. Much of Sekiro's "difficulty" comes from:

  • The game giving you false "tips" or just never explaining anything.
  • Terrible camera and an even worse lock-on system.
  • The enemies cheesing you.

What do I mean by that? First, the game never explains anything and the little it does is actually incorrect. I found out online what I am meant to do controls-wise because the game didn't bother to explain anything or did it wrongly.

Camera is a story of in its own right. Just how a game so reliant on split-second decisions can have this terrible of a camera? Lock-on breaks randomly, fights that happen in smaller areas are fights with the camera, not the boss. The worst is the game is completely ignorant of the issue's existence as it puts enemies, including an enemy with a very agile set of moves, into a 8x8 room. There the enemy pushes you again the wall, the camera goes bonkers, breaks the lock-on and spins around while you are getting killed.

Finally, cheese. A frowned upon tactic by some, cheesing refers to abusing the game to defeat otherwise difficult enemies with a simple trick, usually not in a way the developer's intended. For example an enemy you can continuously stun-lock by jumping on him thus making the fight extremely difficult. Now cheesing is going to happen, it's not possible to design a game in such a way it's not possible to exploit the tools given to the player. The issue I have is that the game's bosses cheese you! At times it feels like they know what button you pressed tenth of a second ago, their moves are specifically designed against you in a weird rock, paper, scissors type a game. It's so strange.

Then we get to the bad design in general. The game introduces a moves, locked behind a skill, called the Miriki Counter. This, per the game's own explanation, allows you to stomp on an incoming blade (especially spears) and kill the attacker. This works maybe 7/10 times. Sometimes it does, sometimes it does not. It's obvious there is something hidden that I am doing when it goes right, but the game never bothers to tell you what it is.

To be fair these issues are mostly about the game's MINI BOSSES. The main boss-fights are amazing and a ton of fun. The mini-bosses are terrible terrible design. They are surrounded by ordinary enemies so dying means you will have to spend 10-15 minutes killing all the dudes around them which is incredibly boring as it is incredibly easy.

As I said in the first paragraph of this review - I have no problem with hard videogames. Sekiro is hard and Sekiro is badly designed. Its bad design makes my experience so much worse.

Posted 16 January, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
0.4 hrs on record
Paid about $90 for Destiny 2 + Season Pass shortly after it came out. Now to come back to the game I must buy two DLC packs - one of which has sub-DLC season pass. So to come back to the game, which I paid for, I must pay $60 again.

People like to scream "ACTIVISION BAD" but this is Bungie now, they are doing this. Thumbs down.
Posted 6 October, 2019.
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6 people found this review helpful
10.7 hrs on record (10.6 hrs at review time)
This game was a blatant test of the market. Now the upcoming sequel, just in time for Season 4 of the anime, is set to release. It looks 100% identical with minor changes and improvements.

Byking should be ashamed. Bandai Namco should be ashamed for publishing this utter rubbish.
Posted 4 October, 2019.
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1 person found this review helpful
1 person found this review funny
14.1 hrs on record (1.0 hrs at review time)
It pains me to give this a thumbs down but this is exactly what I was worried about. It steals the worst part about Dark Souls from Dark Souls.

What am I talking about? The """"difficulty"""" no, no, I don't meant the game being hard. I mean the pathetic attempt at making it seem difficult by forcing you to repeat over and over and over the same damn boss because they can kill you with a single hit, while you are in an animation lock imposed by the game that you can't do anything about.

This is my problem with the Dark Souls series. They are not difficult, at least not truly difficult. They are about trial and error. Like Guitar Hero or similar. Just press buttons in the correct sequence and you win. Do this 10,000 times because nobody will tell you that sequence and then you win...either that or just be lucky.

Further, to make it more #hardcore for the capital G gamers the game explains nothing. The tutorial is bare bones, the parry mechanic is broken and never properly explained. It's like rolling a dice. Either you roll 6 or you have 90% chance of dying outright. Alternatively just move out of the way which is preferable every time.

Not to forget the blatant sexism the game has - no, we do not need to see women dressed in torn up shirt with breasts sticking several feet to the front. It may upset the "gamer community" but women ain't objects and should not be treated as such. Keita Iizuka and Yuta Yamamoto should be ashamed.

There are other problems which is easy to look over. I am still enjoying the game but I do not consider it to be worthy of purchase at this time.
Posted 26 September, 2019. Last edited 30 September, 2019.
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4 people found this review helpful
2 people found this review funny
0.0 hrs on record
I have no clue what this was meant to be. The pre-made squad hasn't hit a SINGLE overwatch shot. They are utterly useless. I cannot customize their abilities or anything of the sort. It's a terrible DLC.
Posted 21 September, 2019.
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Showing 21-30 of 97 entries