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Recent reviews by Crate

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
240.7 hrs on record (136.3 hrs at review time)
While it can sometimes have a few bugs (like the time my rover somehow sunk itself into the ground a while after I deployed it) it's absolutely a fun game overall. The exploration, environments, and creativity of it all reminds me of a combination of Minecraft and Space Engineers, while the terrain reshaping mechanic is something I haven't really seen in any other games, at least not implemented this way.
Posted 15 March, 2022.
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1 person found this review helpful
7.0 hrs on record (0.5 hrs at review time)
I remember the first time I played a Crazy Machines game, I was absolutely amazed by the concept of it. The tried and true playstyle from the original games comes back once more in its latest installment, and I have to say the developers didn't disappoint. The game ramps you up at first, giving you tutorials on each different building element, and gradually progresses to more difficult challenges. Once you're done with that, you've also got the Steam Workshop and millions of user-created levels to test your knowledge with. All in all, this is a game that lives up to its previous installments while making use of new technology to create a great and challenging experience.
Posted 13 July, 2020.
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5 people found this review helpful
2 people found this review funny
54.6 hrs on record (21.1 hrs at review time)
One of the most classic Valve games besides Half-Life that I can think of. For anyone who's a fan of puzzle, physics and co-op games, this is a must-have.
Premise is simple: shoot portals that take physics objects from one portal to the other to solve test chambers by hitting buttons, building bridges, and more. Premise is simple enough, but some of the levels become very difficult, which I'm sure some players will definitely appreciate. Too difficult? Try a community-built test chamber, with different builds from laser art to full-blown levels that could've been actually implemented into the story itself. There's also a cooperative mode, which is a massive step up from the first game. Same premise, but now some puzzles require the use of two players working in tandem. You can even build your own test chambers to upload, albeit these aren't as well designed as the Hammer-built ones, but still fun to make! In all, this gets a whopping 10/10 from me!
Posted 24 March, 2018.
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No one has rated this review as helpful yet
115.7 hrs on record (67.0 hrs at review time)
This is a game that's kinda difficult for me to explain. I first started playing after the advent of the lootcrate system, long since the Tiered cubes and Pilot Seats. I will say though that it's a fun game to play, and challenges you to build a functioning, powerful robot. The lootcrate system is somewhat difficult for me to have fun with, though, as it requires you to either purchase more or win matches with a high ranking, or level up which can get difficult after a while. I also heard how the Pilot Seat mechanic worked in the old version, and I feel like it should be added back in. The main thing I'm seeing nowadays is flying bricks of Plasma Bombers left and right, and it's not that fun either. I think having the pilot seats back would challenge players to create a better robot and protect that one crucial part of it instead of just slapping together a brick of guns. All in all though, it's a fun game to play and I love the creating aspect of it!
Posted 18 March, 2018.
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Showing 1-4 of 4 entries