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Recent reviews by Conductor

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
12.9 hrs on record
No marketing, no trailers, nothing until the day it was shadowdropped. The only reason I'm even aware of its existence is because of how much it was called a step-up compared to a certain game that came out in the same timeframe. And if you can believe it, they were right. I can't recommend this game enough.

Hi-Fi RUSH is a shining example of how you don't need cutting edge visuals to be a good game, a unique artstyle and fun gameplay is all you really need. The rhythm-based action is satisfying to play, and the cast is goofy yet loveable, and doesn't come off as cringey. It's reminiscent of early-2000's games in that the devs wanted to strike their own style to stand out above the rest, be it in gameplay or artsyle. Tango managed to do both, and did so flawlessly.
Posted 12 February, 2023.
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No one has rated this review as helpful yet
9.2 hrs on record (8.9 hrs at review time)
Instead of playing the demo like a chunk of other people did, I just bought the full game because it looked really cool from the beginning, and I'm lowkey a sucker for the Cyberpunk-genre. For a $24 game(as of making this review), I was pleasantly surprised for what it had to offer as a fast-paced platformer. Admittedly, it was harder than I anticipated at first, but using the abilities and skill-customization the game gives you can make it much more tolerable and even satisfying to pull off. For games like these, I believe it would benefit from having a level editor, giving it a greater replayability factor apart from just achievement hunting & collecting.

To keep it short, albeit being relatively short and hard game, it's very beautiful and fun to play for what you pay for.
Posted 28 October, 2020.
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2 people found this review helpful
11.2 hrs on record (9.2 hrs at review time)
Usually, I have low tolerance for difficult platformers like Celeste, but this one is an exception. Even with frustratingly hard and/or unforgiving chapters, I had a enjoyable time playing it. There's always a unique mechanic or two introduced into each chapter to keep the gameplay fresh, and the varied scenery kept me interested throughout the game. Its soundtrack too is really banger, never felt like a dull note during my ~9 hours.

If you don't like difficult games, Celeste has an "assist" mode, which although I haven't tried myself, supposedly makes the game easier for people who are inexperienced at platformers.

I definitely recommend this game for people who are into platformer games like A Hat in Time or Shovel Knight.
Posted 14 July, 2019. Last edited 9 February, 2020.
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Showing 1-3 of 3 entries