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Seneste anmeldelser af Tree_Rainbows

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1 person fandt denne anmeldelse brugbar
1.3 timer registreret i alt
Very good humor-focused puzzle game. And it's free.
Skrevet: 9. august 2022.
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198.8 timer registreret i alt (66.6 timer, da anmeldelsen blev skrevet)
ENTER THE BONE ZONE.
Skrevet: 20. december 2019. Sidst redigeret: 3. august 2021.
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96.5 timer registreret i alt (41.7 timer, da anmeldelsen blev skrevet)
Anmeldelse for emne med tidlig adgang
This game makes me feel smart, even though I'm just trying to make plants happy.
Skrevet: 29. juni 2019.
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6 personer fandt denne anmeldelse brugbar
7.9 timer registreret i alt
Pros:
+Looks kinda cool.
+Runs pretty well.

Mids:
~Not very orginal ideas.

Cons:
-Brutally hard in one moment and trivially easy in the next.
-Nags at you for playing on normal.
-Terrible execution for a terrible idea.
-Liquid isn't liquid, it's gel that doesn't stay contained, no matter what you do.
-3-5 Levels are almost unbeatable, I'd even say not beatable at all.

Basically, you know that one idea you had when you thought of a physics platform game with liquids? That's this, and that was a terrible idea. The liquid doesn't stay together, so the platforming is just a pain.

It was that "kinda-fun-but-I'm-not-enjoying-myself" fun for a little while, but then it was just grey name on my steam list.

Edit: Was in a salt fest (angry at myself for getting this game), so it's not the best review, but my points still stand.
Skrevet: 9. juni 2016. Sidst redigeret: 8. maj 2017.
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132.1 timer registreret i alt (127.1 timer, da anmeldelsen blev skrevet)
I find my relationship with this game is fluctuating constantly. I keep going back to it every couple of updates/months, and I find myself somewhat enjoying myself, then finding that the game's limitations exceed it's uses. It's not that it's a bad game per say, it's just the game itself wasn't built properly to be the kind of game it is, not even mentioning the type of game it wants to be.

It's FreeJam's first game, so it's of course going to be a testing ground for what they can do as developers. This also means that the game itself is... unstable. It has a lot of extra parts on a too-small backbone. The coding itself for the servers, building, and even combat offer little leeway for interesting mechanics. Sure, blocks are cool, but even some of the original art for the game had hinge blocks and non-turreted guns. This is the kind of stuff I wanted to see in Robocraft, but the update for it never came. It never will.

The point of the game, for me at least, is building the most interesting way to destroy your enemies. The only problem is that your options are limited. I can use different guns on a different movement type, but there's nothing complicated about any of these options. Sure you can snipe with the sniper and lob with the lobber, but I don't feel challenged to counter the enemy's stategy or find a fun way to show my ingenutiy. There's none of that, and due to the game's target audience, there will never be any of that.

Even after all of the critisism, I'm still not saying Robocraft is a bad game. If you like shooting things with lasers on a T-Rex, pick it up. It's free.

I just always want something more out of it, but all it does is dissapoint me.
Skrevet: 12. april 2016. Sidst redigeret: 16. november 2018.
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2 personer fandt denne anmeldelse sjov
227.2 timer registreret i alt (99.2 timer, da anmeldelsen blev skrevet)
You run in, you die.
You throw in a gernade, you die.
You mod the game, you die.
You kill everyone, you die.
You curse at the enemy, you die.

You crawl into a corner, you cry.
Skrevet: 26. marts 2016.
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41.4 timer registreret i alt (14.2 timer, da anmeldelsen blev skrevet)
TL;DR: Had fun in the 'Arcade' modes, stopped there.

Pros:
+Game's pretty fun in arcade modes with tier I-II tanks and planes.
+Game runs and looks nice, even on a low-end PC
+Nice mechanics for gunplay.

Cons:
-Tiers III-V are placed together, meaning you get jets with WWII planes. Cool.
-'Simulator' mode is just bombers camping your spawn because they get third person (doesn't sound like much, but it is).
-Russian tanks are put a lot lower where they're supposed to be balance wise, so go russian or go home.
-Forums are moderated by the equivalent of children.
-Contracting on a pro, sometimes even Tier I-II gets put with III-IV, then if III-IV are the majority, have fun with jets!
-Teir V has planes that are meant to be in Tier III balance wise
-The tutorials are broken and drawn out, making learning the game's mechanics a hassle.

Most of these issues used to not be a problem, but they just had to churn out more content because people kept wanting more, and it ended up killing the endgame.
Skrevet: 22. marts 2016. Sidst redigeret: 25. marts 2016.
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2.9 timer registreret i alt
I would have more time on this if I could run it, but I did play it on the XBox.

(Edit: Can now run it and it's as good as I remembered.)
Skrevet: 21. februar 2016. Sidst redigeret: 8. maj 2017.
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14.1 timer registreret i alt (5.0 timer, da anmeldelsen blev skrevet)
Me and my friend played a single round on the maximun time limit (60:00).

We ran out of time.
Skrevet: 11. februar 2016.
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67.3 timer registreret i alt (38.7 timer, da anmeldelsen blev skrevet)
TL;DR: Get the 2-pack, it's worth it.

Portal 2 and the series as a whole are fantastic games made with a simple idea:
You have a gun that makes a teleportation hole to put you somewhere else. You keep your velocity, angle, ect. when you go through it.

The single player is more of an expansion on the original, adding mechanics here and there to freshen it up.

The real fun is the multiplayer and the steam workshop. The campaign is pretty fun and has it's challenging moments, but the most fun I've had with this game is playing some workshot stuff with a friend. The levels users create can be anything from fully custom adventures with entirely new assets or something someone made in the in-game level creator.
(The best one we played was a pack called "The Order of Things", I forgot by whom.)

About the mechanics themselves...
When you hear the phrase "Thinking with Portals" you might just think it's just something they say becouse it's a puzzle game and it's in the title.
No, once you start playing portal, it becomes a part of how you think in the puzzles, and adding another player with their own portals makes it even more of an addition. You don't realize it, but you just start thinking and making new uses of the portals while they also teach you the mechanics (in the singleplayer) if you didn't get it.

The game's one of the best multiplayer puzzlers out there, so go grab the 2-pack and redirect lasers at your friends.
Skrevet: 3. februar 2016.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
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Viser 1-10 af 20 forekomster