Left 4 Dead 2 Stats

Zombie_Kabob


Total Playtime:
Past 2 weeks:
156h 53m 18s
0s

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63 of 101 (62%) Achievements Earned::


Survival Stats

Survival games played

77

Longest time survived

10:00.010

Bronze Times Achieved (4:00)
11
Silver Times Achieved (7:00)
2
Gold Times Achieved (10:00)
1


The Parish - Bridge
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
520
Hunters:
12
Boomers:
9
Smokers:
10
Spitters:
13
Chargers:
13
Jockeys:
8
Tanks:
9
Total items used by team:
Medkits:
3
Pills:
7
Defibrillators:
0
Adrenaline Shots:
1




Death Toll - Church
Survived for:
08:22.300

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
485
Hunters:
10
Boomers:
9
Smokers:
11
Spitters:
7
Chargers:
8
Jockeys:
10
Tanks:
7
Total items used by team:
Medkits:
1
Pills:
6
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Waterfront
Survived for:
07:03.930

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
371
Hunters:
3
Boomers:
5
Smokers:
3
Spitters:
5
Chargers:
6
Jockeys:
6
Tanks:
5
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Bridge
Survived for:
06:35.870

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
354
Hunters:
6
Boomers:
7
Smokers:
9
Spitters:
7
Chargers:
9
Jockeys:
9
Tanks:
5
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Lighthouse
Survived for:
06:31.230

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
351
Hunters:
6
Boomers:
4
Smokers:
4
Spitters:
7
Chargers:
10
Jockeys:
12
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
8
Defibrillators:
0
Adrenaline Shots:
3




Blood Harvest - Warehouse
Survived for:
05:53.330

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
263
Hunters:
5
Boomers:
4
Smokers:
6
Spitters:
5
Chargers:
5
Jockeys:
7
Tanks:
4
Total items used by team:
Medkits:
1
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Port
Survived for:
05:49.700

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
323
Hunters:
6
Boomers:
4
Smokers:
5
Spitters:
5
Chargers:
7
Jockeys:
6
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




No Mercy - Hospital
Survived for:
05:37.700

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
337
Hunters:
7
Boomers:
7
Smokers:
12
Spitters:
6
Chargers:
7
Jockeys:
10
Tanks:
4
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Train Car
Survived for:
05:31.530

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
322
Hunters:
7
Boomers:
4
Smokers:
2
Spitters:
4
Chargers:
4
Jockeys:
6
Tanks:
4
Total items used by team:
Medkits:
5
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Boathouse
Survived for:
05:13.800

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
307
Hunters:
5
Boomers:
5
Smokers:
4
Spitters:
4
Chargers:
5
Jockeys:
7
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Runway
Survived for:
04:56.100

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
254
Hunters:
5
Boomers:
3
Smokers:
4
Spitters:
4
Chargers:
3
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Port
Survived for:
04:10.330

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
252
Hunters:
3
Boomers:
3
Smokers:
5
Spitters:
4
Chargers:
3
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Gun Shop
Survived for:
04:09.030

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
240
Hunters:
4
Boomers:
2
Smokers:
5
Spitters:
4
Chargers:
3
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Mall Atrium
Survived for:
04:00.010

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
121
Hunters:
3
Boomers:
3
Smokers:
3
Spitters:
2
Chargers:
4
Jockeys:
2
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Junkyard
Survived for:
03:54.430

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
192
Hunters:
2
Boomers:
3
Smokers:
2
Spitters:
3
Chargers:
3
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Construction Site
Survived for:
03:45.900

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
177
Hunters:
3
Boomers:
3
Smokers:
3
Spitters:
4
Chargers:
3
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
2
Pills:
6
Defibrillators:
0
Adrenaline Shots:
1




Death Toll - Street
Survived for:
03:36.300

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
159
Hunters:
3
Boomers:
2
Smokers:
3
Spitters:
2
Chargers:
2
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Farmhouse
Survived for:
02:58.870

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
145
Hunters:
3
Boomers:
2
Smokers:
2
Spitters:
2
Chargers:
3
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
1
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Terminal
Survived for:
02:41.130

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
149
Hunters:
3
Boomers:
2
Smokers:
1
Spitters:
3
Chargers:
3
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
2
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
02:35.600

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
112
Hunters:
1
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
2
Jockeys:
1
Tanks:
1
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Crane
Survived for:
01:37.000

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
79
Hunters:
0
Boomers:
1
Smokers:
0
Spitters:
2
Chargers:
0
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Barge
Survived for:
00:28.400

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
29
Hunters:
0
Boomers:
0
Smokers:
0
Spitters:
0
Chargers:
0
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
1
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Underground
Survived for:
00:03.000

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
0
Hunters:
0
Boomers:
0
Smokers:
0
Spitters:
0
Chargers:
0
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Gas Station
Survived for:
00:00.770

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
0
Hunters:
0
Boomers:
0
Smokers:
0
Spitters:
0
Chargers:
0
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Cemetery
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





Hard Rain - Sugar Mill
Not yet played

(no medal achieved)





Dark Carnival - Motel
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Dark Carnival - Stadium Gate
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





Swamp Fever - Plantation
Not yet played

(no medal achieved)





Hard Rain - Burger Tank
Not yet played

(no medal achieved)





The Passing - Riverbank
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)