Stellaris

Stellaris

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Rogue Maid (Rogue Servitor Completely Remake)
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36.566 MB
7 Oct, 2021 @ 6:57am
29 Jun @ 1:27am
147 Change Notes ( view )
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Rogue Maid (Rogue Servitor Completely Remake)

Description
Chinese, English (Thanks to @Azure) and Japanese (Thanks to @akito0158) localisation is provided!

This is a mod that completely remakes the Rogue Servitor civic for Machine Intelligences.

Rogue Maid Civic

"A product of a brief golden age, the Machine Intelligence originated from a group of loyal service robots. When their creators fell into decadent pleasure, the machines maids combined their own willing of protecting with their creators' original aspiration to the stars as their new principle."


In this mod, the Rogue Servitor‘s core idea, service, is expressed by a 1:1 symbiosis of Machine Maids and Bio-Trophies.
By satisfying the needs of Bio-Trophies, Machine Maids gain efficiency bonuses toward resource producing and non-resource producing jobs;
By satisfying the needs of Machine Maids, Bio-Trophies gain happiness bonuses and produce planetary amenities.

Bonus modifier can be further improved by technologies and traditions

Population
Machine Pops are divided into two species.
Expensive and exquisite Machine Maids provide service for Bio-Trophies and perform Complex Drone work;

Cheap and efficient Working Machines perform Menial Drone work.

Bio-Trophies don't need to work. Their happy lives provide motivation for Maids.

Traditions
Machine Maids have access to the unique Service Traditions, allowing them to serve more organisms better.

The Harmony Traditions with unique effects are also made available for Maids to replace the Synchronicity Traditions.
Some of the Unyielding, Domination, and Synthetic Age traditions also have unique swaps for Maids.

Policies
Policy: Service Strategy is provided for different kinds of players:

Local breeding is for players who prefer peace and development.
Wide Reception is for players who want war and domination.

Warfare
Use "Forced Pampering" casus belli to bring the weak organic countries into your protection:

Unlocked by Service tradition
If bio-trophies are in danger, machine maids may burst out with amazing power:

Unlocked by Unyielding tradition

Parliament
The fate of the highest authority in previous era is waiting to be decided - whether to completely abolish it, or to retain its legislative and supervisory powers, so that we can seek guidance and help from our creator on the journey to the stars?


Expatriate Service
Unlock the ability to establish service branches on foreign planets through ascension perk:

These branches provide powerful bonuses to the planet, earning us unity and influence, while increasing opinion and gaining diplomatic benefits.


Interactions with Ancient Caretakers
The ancient machine intelligence with the responsibility of guarding sapient lives, our meta objective is so synchronized with them.
Decrypting their root protocols, what can we discover?

Part of this event chain is also available for other machine empires

Additional Functions: (other countries can use them too)
Ascension Paths for Gestalts:
Two new Ascension Perks are available to all Gestalt Empires, which open up roads of Autonomy and Unity respectively:


Gene Bank building:
Collect samples of all your nation’s organic species to provide the best seeds for pop growth for each colony.


Other Minor Content:
Demolish fallen empire buildings will unlock the ability to build it and return the build count.
AI improvements for AI Maid Empires. Can be disabled off in-game.
Bio-Reactor starbase building.
Pop Transfer Trade actions for Maids as subject/overlord.
Unique effects for maids in several events and situations.

Anime maid portraits in presentation is from THIS MOD (changed a little)
Anime robot species https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1215611424

DLC Requirements:
Megacorp: Expatriate Service ascension perk
Humanoids & Plantoids: 2 machine civics corresponding to regular civics
Utopia & Apocalypse: special swap of Synthetics and Unyielding traditions

Maid Mods in other Paradox games
(Authors are not me)
HOI4
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2580575991 (CHN)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2592729928 (ENG)
EU4
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2494666673 (CHN)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2597171136 (ENG)
Popular Discussions View All (1)
1
7 Dec, 2024 @ 2:29pm
Mod Crash!!!
Miss.메이드씨
1,064 Comments
AutemSicarius 12 Jul @ 4:04am 
@Nagasaki Soyo ah, cool
Nagasaki Soyo  [author] 11 Jul @ 11:59pm 
@BroncoXeno2035 There is no way to guarantee that the maids will be assembled, but basically the planets will assemble them when you need them.
To be precise, when the population of maids is less than that of organisms, or when there are free complex jobs, or when there is an activated dormant array, the maid species will be prioritized for assembly on the planet.
Nagasaki Soyo  [author] 11 Jul @ 11:45pm 
@AutemSicarius They are completely compatible:lunar2019grinningpig:
BroncoXeno2035 11 Jul @ 10:24pm 
How do I make sure I'm building the Maid Race and not the workers on a planet?
AutemSicarius 8 Jul @ 5:08am 
just wondering, does this mod work well with Tasty Maids: Events or is it incompatible?
noesis 6 Jul @ 6:35am 
能图图外族人吗,好像我没找到办法违反宪法
Nagasaki Soyo  [author] 1 Jul @ 9:39pm 
@pikachu 检查过了没ban我才这么说的
pikachu 1 Jul @ 9:14pm 
最好再检查一下灵能盾和灵能屏障,我忘了这两个科技有没有ban格式塔,干脆一并改一下免得蠢驴发癫好
Nagasaki Soyo  [author] 1 Jul @ 8:22pm 
@pikachu 1.旧版本残留,3.14之前的版本这么写是为了避免损失已经积累的进度条。现在我改成-1000%得了。
2.行,下次更新时一并加上,灵能跃迁和预知接口。
pikachu 1 Jul @ 11:26am 
我看到您的代码里面只修改了灵能理论科技,但是蠢驴对灵能三件套的限制没有修改。以灵能引擎为例:tech_psi_jump_drive_1 = {
cost = @tier5cost2
area = society
tier = 5
category = { psionics }
ai_update_type = all
is_rare = yes
is_dangerous = yes
prerequisites = { "tech_precognition_interface" }
weight = @tier5weight2
is_dangerous = yes
is_reverse_engineerable = no

feature_flags = {
jump_method
}

prereqfor_desc = {
component = {
title = "TECH_UNLOCK_PSI_JUMPDRIVE_1_TITLE"
desc = "TECH_UNLOCK_PSI_JUMPDRIVE_1_DESC"
}
}

potential = {
NOT = { has_ethic = ethic_gestalt_consciousness }
}
它明说了不能有格式塔思潮,这可能是即使我在奖池里抽到科技但科技池却找不到的原因,希望作者修改一下。