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Regardless, excellent mod otherwise. This and Alpha memes give ideology some reason to be enabled.
But you don't really know what you're getting till you enable the meme and play some.
In my mind I thought I was getting a play through that pawns couldn't get on without being sick. Neat theme that might have required some interesting adjustments to play style to keep the momentum going. I would have planned on making sure my base was in a high disease rate biome and rotting corpses were stacked in close proximity to provide lung rot. Etc etc
A balancing act of keeping them infirmed without killing them.
In reality it plays like a cheaty form of getting around some negative events and pain penalties.
If that's the design decision fair enough. Just saying.
Not saying its not a good concept, but it just doesn't feel like it really does anything interesting besides give pawns ridiculous mood buffers.