Stellaris

Stellaris

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Hydra's More Origins
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File Size
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6.213 MB
21 Feb @ 4:34am
5 Jun @ 4:13am
15 Change Notes ( view )

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Hydra's More Origins

In 1 collection by kroun
More Everything
15 items
Description
Are you searching for more origins?
Do you want more variety when creating your empire?
Or perhaps you just want more ways to start on a tomb world?

If you answered yes to any of those questions, then you have come to the right place!

In Hydra's More Origins you will find 9 new and old modded origins, all painstakingly crafted by yours truly!
The origins are a mix of different types, including some made for roleplay, others for those who like a good story origin, and lets not forget the fun new strategies you may or may not be able to use!

The length of the origins and their mechanical complexity vary greatly, but all have been made the best I can, with a focus on staying true to the vanilla feel of an unmodded game. That is to say, I tried to make these in line with vanilla origins.

All of the origins have a unique icons and come with concepts (blue text that makes popups).

Translations
If you make a translation for this mod, please head over to Translations and post a link, and I will add it to this section so it can be more easily found.

Brazilian by Oliveira

Overwrites
This mod overwrites the Psionic and Genetic ascension perks, as well as the has_ascension_situation_ongoing scripted trigger.

Inbuilt Compatibility
Ethics and Civics: Bug Branch
After The Apocalypse is intended to work with the authorities from Bug Branch, and while most of the code/script is already done, I still need to write all the localisation.

DLC Requirements
Due to some origins requiring features from DLC's they are unavailable if you do not have the respective DLC's.
Machine Age is required for After The Apocalypse, Born of Necessity and Planned Obselescence
Banished Threat requires either Synthetic Dawn or Utopia

Thanks To
Special Thanks to TrueWolves who designed the Born of Necessity and Wildworld origins.
Also special thanks to Azurian for helping me refine origin ideas, as well as MaxiundMicky for providing feedback during development.

[discord.gg]
Popular Discussions View All (4)
15
5 Jul @ 3:19pm
PINNED: Bug Reports
kroun
10
30 Jun @ 5:45pm
PINNED: Suggestions
kroun
1
2 Apr @ 9:07pm
PINNED: Translations
kroun
81 Comments
Dr. Quackers M.D. 1 hour ago 
does this add Convened by Providence
zestyukrainian 19 Jul @ 10:30pm 
how do i destroy the insurgency in the insurgency origin? its kinda annoying that i randomly get an event and i look at blockers and theres 5 blockers that each take a year to clear...
kroun  [author] 16 Jul @ 2:17am 
@Red Fang
Have you looked at the Changelog ?
Red Fang 15 Jul @ 7:37pm 
Does this work on version 4.0 and onwards?
Is compat with ethics and civics bug branch still planned?
Oliveira 13 Jun @ 4:58pm 
Hello, kroun— I created a mod that translates and revises the localization of various Workshop mods. I use your mod in my playthroughs and have translated/revised it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3498553777
TotallyAPacifist 8 Jun @ 10:38am 
It appears that with the new update unvaulted origin crashes the game when you open the restoration project
WoodStock1620 27 May @ 2:56am 
Thanks for the speedy response tho! Great mod.
WoodStock1620 27 May @ 2:55am 
Sorry, disregard. It seems that I had to unsub from the mod and resub to download the new updated version. That seems to have fixed the issue.
kroun  [author] 27 May @ 2:48am 
@WoodStock1620
Can you enable debugtooltips and check the ID of the event?