Arma 3
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Drongos Air Ops Extended
   
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1 nov, 2019 @ 4:47
17 jun, 2021 @ 18:01
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Drongos Air Ops Extended

Beskrivning
Overview
This mod changes config values for various vanilla air-to-ground weapons to make them more destructive (in both damage and damage radius). It is designed as a supplement to Drongo's Air Operations:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1533097069

Future plans
Further refinements
Possibly new ammo types

CHANGELOG:
v0.01
Public release.

LICENSE:
Arma Public License Share Alike (APL-SA)
https://www.bohemia.net/community/licenses/arma-public-license-share-alike
9 kommentarer
Drongo  [skapare] 15 nov, 2021 @ 13:16 
I don't support this mod anymore, but you can edit the values to suit your own preferences.
fkgaogaozheng 15 nov, 2021 @ 12:29 
It seemed that the explosion could not penetrate the buildings and terrain. The enemy was close to the explosion but unharmed.
Smittyman 15 jul, 2021 @ 21:02 
@caliber Fly higher, bud. You shouldn't be low enough for anything to hit you during a bombing run.
Caliber 19 feb, 2020 @ 4:18 
Mk-82 and GBU12 damage range
is too far, because my A10 is hit by the pressure wave by using cas
PREDATOR 28 jan, 2020 @ 22:24 
Does this effect the blackfish gunship?
Drongo  [skapare] 7 nov, 2019 @ 2:07 
The config is pretty simple, so it is easy to edit it to suit your preferences.
hklyut 6 nov, 2019 @ 22:18 
Thx drongo i was using hfd bombs before and will check yours out. hfd makes the planes blow up when they drop gbu's lol.
Drongo  [skapare] 4 nov, 2019 @ 1:04 
All vanilla air-to-ground missiles and rockets and the Wipeout's 30mm cannon.
IME | Pajama 2 nov, 2019 @ 17:08 
Which weapons does this change?