Total War: WARHAMMER III

Total War: WARHAMMER III

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GMD Path of Green Patch 5.2
   
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overhaul
Tags: mod
File Size
Posted
25.745 MB
26 Aug, 2024 @ 8:01pm
1 Change Note ( view )

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GMD Path of Green Patch 5.2

Description
INTRODUCTION
This is a patch for GMD path of green to allow it to load following updates to 5.2. I will delete it when the main mod has been updated.

It incorporates this Patch by iDon'tSpeakRussian!
12 Comments
Bokune 17 May @ 3:05pm 
ah just wondering would you be willing to make a patch for the new update too I really love this mod and I am having a lot of trouble finding an alternative for it T_T

oh also

iDon'tSpeakRussian! Dec 31, 2024 @ 4:03pm
There's spreadsheet on moddingden discord explaining how to convert CDIR Values from pre 6.0 to most recent version. Also by the way I believe there was modder that updated my old patch for this mod which fixed issues it had, you can look in comments to find link and ask him if he/she can save the day :)
AkiraOfChaos 1 Dec, 2024 @ 7:42pm 
Thanks man, god bless you
iDon'tSpeakRussian! 17 Nov, 2024 @ 5:04am 
If Dante would be up for it tell him to DM me on steam, I could try to help with knowledge at least since I dont have PC anymore :D
iDon'tSpeakRussian! 17 Nov, 2024 @ 5:03am 
Given the fact that there's not many modders that can fix animations I would suggest waiting for Dilaguna to eventually make official update. It took me 2 months to figure it out just enough to understand basics to patch them :D...but you can try asking Dante, he's made some animations for GLF BattleMage. If any patcher is close enough to understand IT and fix it it's Dante :D
Anax 2 Oct, 2024 @ 2:54am 
can you please update the other mods from GMD? if you want and if you have time of course thank you
Секс-раб режима 30 Aug, 2024 @ 11:08am 
Cool! If that is possible or in your interest, can you patch Path of Hashut as well? Would be greatly appreciated
Mohar 28 Aug, 2024 @ 4:09pm 
Thanks, Cat!
iDon'tSpeakRussian! 27 Aug, 2024 @ 10:44am 
there's also chris0 mercenaries mod that allows crossfaction recruitment and it's pretty solid. even has warband support
ChopChop 27 Aug, 2024 @ 5:01am 
There is a mod Arboreonecromancy that does that + new custom lore of magic (!!!) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897518424

I also have old submod between GMD path of green (this mods patch) + arboreonecromancy where i give those features to Wood Elves too, need to link this new patch 👌😎
Ciaphas Cain 27 Aug, 2024 @ 4:45am 
Awesome! I'm just wondering how much effort is needed to give Vamp Counts Treemen and the smaller ones, but like evil and dark coloured.....