RimWorld

RimWorld

90 ratings
Health Display
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.575 MB
11 Jul @ 10:07am
11 Jul @ 3:37pm
3 Change Notes ( view )

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Health Display

Description
About
Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids. It's designed to be lightweight and fit the theme of Rimworld's UI and animals. This does not replace the main Health tab, and can be minimised at any time.

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Features
  • It separates information into multiple layers, so you can check their organs and bones separately, as well as listing the current health effects.
  • It displays the current blood volume of the colonist or animal, as well as current health effects.
  • It provides a current health status of the colonist, telling you the severity of their health.
  • Visually distinct genes such as tails and ears are display. The textures are still in progress, so not all are present
  • Supports all humans, animals and mechanoids. Textures for all animals are still in progress: (9/113) completed

Performance
This mod has minimal performance impact, and has been designed from the ground up to use as little VRAM and CPU as possible.

Compatibility
This mod was built to be as lightweight and compatible as possible. Any custom races will simply leave the UI minimized. Custom health effects should display with default icons. Custom genes or body types will just use the default textures from this mod.

Other mods






Sources
  • Project Hospital for many of the health icons
  • Various online resources for animal anatomy

Translation
  • Full English xml provided for easy translation

Forum[ludeon.com]

Support Me
[www.patreon.com]
[discord.gg]
[ko-fi.com]

16 Comments
ftk_1000000000 2 hours ago 
magic
Danna 5 hours ago 
This is just a bit odd rather than an issue, but the ingame description in the mod list says "A simple mod that adds tilled soil, the constructable version of rich soil."
Crang 5 hours ago 
This is amazing:steamhappy:
Aulwynd 5 hours ago 
A merge of the animal tabs from this and Nice health tab colonists would be perfect
Rakatosch 6 hours ago 
@Sam_ I tried using both but Nice Health Tab takes priority over Health tab no matter the loading order and the simple drawings for animals aren't shown.
Giggles 6 hours ago 
How does this differ from Nice Health Tab ?
Joei 7 hours ago 
woah this is amazing
Realm Imp 10 hours ago 
yow this is amazing wtf :buzzed:
funk 10 hours ago 
The illustrations are just badass. :praisesun:
Sam_  [author] 10 hours ago 
It should now work in all languages