Total War: WARHAMMER

Total War: WARHAMMER

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Abhorash - Summonable Lord - Von Carstein
   
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Tags: mod, Units
File Size
Posted
Updated
11.426 MB
29 Jul, 2017 @ 7:36am
14 Aug, 2017 @ 3:09am
3 Change Notes ( view )

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Abhorash - Summonable Lord - Von Carstein

In 1 collection by Whysofurious
Whysofurious Mods
12 items
Description
Abhorash, First of the Blood Dragons - Summonable Lord - Von Carstein

Hi guys, thanks for checking this mod, If you like this work, don't forget to leave a thumbs up :)


Features
This mod add Abhorash to the game as a Lord, ONLY for the Von Carstein

A version for Vampire Counts ---> HERE
  • Abhorash comes with a unique barded nightmare.
  • Custom helmet (thanks to Syse for the suggestions).
  • Custom abilities and custom unique objects related to his lore. There are no "canon" objects for Abhorash as far as we know, we have dug in internet to take some inspirations and we add them with some license effects..so they can't be considered truly lore-friendly.
  • Custom unique trait that gives bonuses to the blood knights in campaign and battle.
  • Vanilla skill tree with some modifications to better stick with his lore again.
  • Once summoned Abhorash will stay forever, he is immortal and will come back after 5 turns if wounded, this time you just have to recruit him from the lords pool.


Compatibility
Should be compatible with pretty every mod
Compatible with Crynsos Faction Unlocker + (choosing the Von Carstein you will have access to Abhorash, portrait on the button still show isabella though)
incompatible with Crynsos' Isabella - Legendary hero (due to the uniqueness of the summonable heroes you will only have access to Abhorash).
Of course compatible with Crynsos' Krell - Legendary hero.
Compatible with All Tabletop Lords
Lord should be balanced for vanila, of course any suggestions on balancing is welcome.


Bugs and issues
  • Why the title "First of the Blood Dragons" appear under the name? This is to avoid some Vamp Lords to spawn with names like "Gunther, First of the Blood Dragons", which is..well..quite a claim.
  • Why is he holding a greatsword with one hand? ---> because the 2handed animation caused the splash damage to be removed, making him pretty useless against a lot of enemies.
Let us know of any other issues you find of course. All feedback is appreciated.



Mod authors:
Parte
Whysofurious



Special thanks:
Crynsos, for letting us use his script and the tips for the compatibility with his unlockers.
MixXxu, for the help with the campaign appearance of the model, for some tips on the names tables and for making the mods that inspired this one.
Khazmo, for his lore suggestions and feedback.
20 Comments
V 27 Oct, 2017 @ 11:42am 
Awesome! :)
Whysofurious  [author] 27 Oct, 2017 @ 10:54am 
I will port it to ME soon :)
V 27 Oct, 2017 @ 10:45am 
Will this mod get updated for mortal empires?
DON QUIXOTE BEAM!!! 6 Aug, 2017 @ 2:05am 
Ah it was bugged for a moment
Whysofurious  [author] 6 Aug, 2017 @ 1:36am 
What do you mean? He does not appear in campaign?
DON QUIXOTE BEAM!!! 5 Aug, 2017 @ 8:51pm 
its not under Vlad..
D Liquid 3 Aug, 2017 @ 2:32pm 
@Whysofurious I put the same message on his mod page and he fixed the issue. A leadership bonus for undead units to negate the constant -50 leadership his mod has to insure crumbling of units instantly, UNLESS the commander is alive. The commanders have a +150 leadership bonus to all friendly units. Bonus goes away the second commander dies to stimulate that the whole undead army is held together by the commanders magic and without him the whole army litteraly falls apart)
Whysofurious  [author] 3 Aug, 2017 @ 8:36am 
@yung Hashgigo there are issues with that mod? I rememeber its changes are all "magic-related" and Abhorash should not be affected since he doesn't have anything, but let me know :)

@Draco lore-friendliness was our goal when we assigned to him the greatsword and i like your ideas ^^, unfortunately not having the splash damage will make him too weak not only against large number of enemies, but against lords aswell, he would have to undergo a serious rebalance in stats, weapon ecc., something that is quite difficult to rebalance looking at a lot of units in the game (not only lord). But we will think about that and see if it somehow possible to restore his original design :)
Darkflame 2 Aug, 2017 @ 3:16pm 
Hey, this mod is great thank you for creating it. Out of curiosity, would it be possible to create a version of Aborhash that uses the sword 2-handed? I know that it removes the splash damage, but even that would actually seem lore friendly (since Abhorash specialized in duals). Actually, it could make him the ultimate general-killing machine: ignoring all the pathetic underlings to fight the enemy general one on one, It'd be awesome