Prison Architect

Prison Architect

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Island Template (CombiPack 12)
   
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2.983 MB
30 Jul, 2017 @ 2:51am
4 Aug, 2017 @ 4:03pm
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Island Template (CombiPack 12)

Description
This is an island template for creating your own island prisons.

There is a little walkable path made from BorderWater at the center bottom of the map, put the EXIT Metro station on the two concrete tiles so released prisoners can get off your future island. If you want to have it somewhere else, then make the tiles normal Water again, and use the BorderChanger to lay down a path of BorderWater at the spot you like.

There are Chinook Intake and Delivery Terminals at the left bottom to catch incoming trucks. Of course you can place those anywhere as long as staffmembers can't reach them.

You can build anywhere on the map, since the obsolete 'road' stroke where you cannot build on has been moved to the right map edge.

The bottom right edge has 1 tile of normal Water to break the BorderWater. The tile next to it to the right is where released prisoners will spawn when they entered the EXIT metro station. This is a Road tile (to have faster walking speed than the BorderWater). They tend to roam to the left for a moment, then bounce off the normal Water which blocks movement. This somehow makes them hurry to the right and leave the map quicker.


Map settings:
- Cheats Enabled
- No fog of war

It requires the following mods to be enabled:

- Murgh CombiPack for PA 12a/b


To see a completed island map in action go here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1093878417


Please don't forget to press the Like button if you like this map.
Feel free to check out my workshop with tons of handy mods!

Non-Steam users: follow this guide to download manually.
10 Comments
Starrex97 24 Jun, 2018 @ 7:43am 
oh wait, nvm XD
Starrex97 24 Jun, 2018 @ 7:43am 
not sure if i understand what u mean, i tried looking for the .prison file, but i havnet started a prisonwith it yet. If i understand u correct, start a save game with it, and then save adn then change it or?
murgh  [author] 24 Jun, 2018 @ 7:19am 
Grabbing the map with the steamworkshopdownloader website and changing the mods entry is probably safest. Just be sure the chinook terminals are there.
Starrex97 24 Jun, 2018 @ 7:14am 
yeah okay,but i dont have a save file,can i just run it with combipack 14 instead of 12?
murgh  [author] 24 Jun, 2018 @ 2:37am 
Download Notepad++ and edit this template .prison file, find Mods and replace the section with:

BEGIN Mods
BEGIN Mod Name "Murgh CombiPack for PA 14" FileID F1419248989 END
END
Starrex97 24 Jun, 2018 @ 2:16am 
is this comp with the combipack for 14, cause i notice it says u need 12
ScrubbaNubNub 6 Jun, 2018 @ 12:38pm 
oh, I didn't know that, does it work with premade prisons too?
murgh  [author] 5 Jun, 2018 @ 3:10pm 
You can do that by pressing F1 after loading the map:

check EnabledVisibility
uncheck everything with Immediate in front of it
uncheck CheatsEnabled at the bottom, then save the map and reload
ScrubbaNubNub 5 Jun, 2018 @ 2:20pm 
Could you make a version without cheats and with fog of war on?
Vincent_WolfGang 30 Jul, 2017 @ 3:14am 
Nice thanks for the template.