Planetoid Pioneers

Planetoid Pioneers

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Using the Structure Moving Platform on your Planetoid
By LemonCrow
This guide is for using the pre-made Elevator on the Primoid in your own scenes.
   
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World Joints
We will be doing all of this in either the Scene Editing mode (World looking icon) and the Activity Editor ("Play button icon)

Firstly, you need to drag the "Structure Moving Platform" from the Blueprint Library (F6) into a rough position of where you want the start position to be.

Drag the Platform into position or the ground around the platform so that all 4 corners of the platform are secured like this:

Target Vectors
The way we'll be using this elevator is by "Drawing a line" to where we want the elevator to go. It won't be like the Primoid in which the elevator goes only up and down. We can play around with it a lot more and fine tune it without having to fine tune numbers like this.

First Select your Platform while in Activity editor. You can either left-click on the actual platform or click it's name in the list of blueprints.



Scroll down until you find the Section "Selected Blueprints".



Scroll down further until you find "Target Vectors". This is a collection of points which we can move around which the blueprint will know and can use in code. Now you'll want to SHIFT LEFT-CLICK the point which you want the Platform to go.



You can even drag the arrow around to fine-tune it afterwards. Name the new Target Vector "Stops" by just writing it in the box below. Save your scene.

Now you can control your elevator by walking up and pressing the Arrow key indicated on it.
Quick Guide
Step 1: Spawn in Structure Moving Platform
Step 2: Align all 4 corners to terrain pieces.
Step 3: In Activity Editor, Select the platform
Step 4: Scroll down to Target Vectors
Step 5: Create new Target Vector with Shift Left-Click at the position you want the elevator to go.
Step 6: RENAME that Target Vector Stops
Step 7: Save Scene and test elevator