Sid Meier's Civilization VI

Sid Meier's Civilization VI

79 betyg
TCS Improved Water Yields
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Type: Mod
Mod: Gameplay
Filstorlek
Lades upp
Uppdaterades
12.439 KB
2 aug, 2017 @ 13:57
15 aug, 2017 @ 15:22
2 ändringsnotiser ( visa )

Abonnera för att ladda ner
TCS Improved Water Yields

Beskrivning
This mod overhauls how the Harbor and its buildings work.

Philosophy
The design philosophy behind this mod is threefold:
  • To make coastal cities or cities with many sea tiles more balanced.
  • To reward careful district planning.
  • To reward investment over time.
To that end, base terrain yields are unchanged. Rather, building the Harbor district immediately increases all sea terrain yields by 1 food. Further investment into the district is rewarded in more valuable resources and an additional terrain bonus.

Ultimately, bare coast tiles will yield 3f/2g and bare ocean tiles will yield 3f/1g. Resources, on the other hand, will be very fertile. Bare sea tiles in this mod are not designed to be incredibly productive, but are balanced so that working them will still be a net gain. Well-placed harbors can provide extraordinarily large amounts of food, and well-balanced specialists can add just a bit of extra production to island cities.

Harbor Adjacency Bonus
+2 food and +1 gold for adjacent City Center. +1 food and +1 gold per adjacent sea resource

Harbor Buildings
Lighthouse: +1 food to all sea resources
Shipyard: production equal to Harbor Gold adjacency bonus, +1 gold to coast and ocean tiles
Seaport: +1 food to coast and ocean tiles, +1 production to all sea resources

These changes replace all prior building yields.

Other Changes
Harbor Specialists: provide +1 food, +1 gold, and +1 production
Naval Infrastructure and Economic Union policies increase both the Harbor food and gold adjacency bonuses by 100%
Cartography now increases Fishing Boat gold by +1 instead of +2

Compatibility
Compatible with the Summer 2017 Update
Fish Farms is compatible with this mod. Several changes are made to Fish Farms if both mods are activated:
  • Fishing Boats no longer gain adjacency bonuses
  • The additional Harbor gold adjacency bonus is removed
  • The additional trade route gold bonus from Harbors is reduced from 2 to 1

Alternate Download
Available on Civfanatics[forums.civfanatics.com].
34 kommentarer
Ingolenuru 29 okt, 2019 @ 20:39 
I agree! Please update the mod. Thank you. :)
Beef_Wellington 20 sep, 2019 @ 5:55 
Ah daaang. I've been looking for a mod like this. Please update, my dude.
SynergE 12 sep, 2019 @ 15:48 
please update my guy
gburnash 12 sep, 2019 @ 7:29 
Alas, it looks like the September update may have broken the mod. :-( Will it be updated?
whales! 24 mar, 2019 @ 5:39 
Fantastic mod, can't wait for a GS update
Telruna 26 feb, 2019 @ 10:08 
Yeah, great mod. Thanks for your work man. I'll be waiting for this one.
Étendard 23 feb, 2019 @ 15:49 
Great mod. An update please?
Matthias 22 feb, 2019 @ 14:28 
Great mod, hoping for a GS update!
BurtHD 20 feb, 2019 @ 16:04 
Hey TCS. Just wondering when the update is going to come out. The game doesn't feel complete without it.
SilentMaurice 14 feb, 2019 @ 9:10 
Since today's update, this modification is shown as incompatible with Rise and Fall. Please update the mod if possible. Thank you