Space Engineers

Space Engineers

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Stalker Skyfighter (No Mods Aimbot)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.296 MB
13 Aug, 2017 @ 6:08am
17 Jul, 2018 @ 9:43am
14 Change Notes ( view )

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Stalker Skyfighter (No Mods Aimbot)

Description
Planetary fast attack craft with Auto Aiming System and 4 Raycast Guided Torpedos.

This is a Vanilla Build. NO MODS are required.


For the Space Version, see Stalker Spacefighter at:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1109370333



Buttons Layout









How To Use

1) Scripts auto started by default (Use Toolbar 2 Button #9 if it did not).

2) PressButton #9 to View Camera for Targeting.

3) Press Button #3 to Toggle Seeking of Aimbot Target (Holo-Scope turns Green).

4) Aim at Target until Target is Locked-On (Holo-Scope turns Yellow). Text Panel will also show Status: Aiming.

5) When within weapon range (~800m), press Button #4 to engage Auto Aim. You can also press Button #5 to Toggle Auto Fire (It will shoot as soon as target is precisely aimed and within weapon range).


- Press Button #4 to disengage auto aiming. You can leave the Target still Locked-On and activate Auto Aim again when within range.

- To change target, press Button #3 to disable lock-on. Press button again to enable target seeking, then aim at a new target.

- To change between Rocket and Gatling, press Button #6. Note this is the weapon for the Aimbot. You can have Aimbot shoot Rockets, while you select Gatling for manual shooting.

- To shoot an Offset Point on the target (e.g. specific turret on a large ship etc), press Toolbar 2 Button #3 to Toggle Offset Targeting (Text Panel will also show Lead Type: Offset ...). Follow the normal lock-on procedures, except that you Aim at the specific point precisely and steadily first before engaging Find Target via Toolbar 1 Button #3.



Holo-Scope Concept

When zoomed in via View Camera, the Holo-Scope is used to indicate the current lock-on status.



Left Signal

For Torpedo Lock-On. It will blink Red/Black to indicate Torpedo is Fully Locked-On to Target.

Right Signal

For Aimbot Targeting:

Blue => Idle or Lost Lock.
Green => Searching For Target (Aim at target to lock-on).
Yellow => Raycast Locked-On, but Not Aimed for Shooting yet.
Red => Raycast Locked-On and Precisely Aimed for Shooting (Shots will be fired if Auto Fire is enabled).
13 Comments
🐲★►Denis◄★🐲 3 Aug, 2023 @ 12:44am 
The rockets are not working! The program block does not want to execute the script. Hapfu
keepfeuer 25 Dec, 2020 @ 3:18am 
Thanks for the scripts.
Yes, the ship flies like a brick and the missiles do not start (you need to update the lindar script to version 25). It is necessary to build engines for braking, takeoff and landing, rebuild the power system, move the aiming camera from the nose, add traps and a repair projector, make auto-creation of missiles and rebuild the missiles adding vitality and elegance.
Qwertunchik 24 Aug, 2020 @ 2:38am 
Doesn`t work in game version 1.196.014
Holo-Scope "offline", missle doesn`t launch. Game scripts enable. Other crafts with script also doesn`t work.
Roasty my Toasty 27 Jan, 2020 @ 9:42am 
Autoaim script a possibility now?
Alysius  [author] 18 Nov, 2017 @ 11:35pm 
Not released yet, it is not in customizable format yet.
Spite 18 Nov, 2017 @ 11:09pm 
Came to see the missile homing script in action, but now I really want to know, where I can find your aimbot script? I'd definitely use it on a whole bunch of my ships!
Alysius  [author] 14 Aug, 2017 @ 8:32am 
@UraniusCrack Actually with script control, you can still fly the ship and roll, so you won't be a pure sitting duck. Anyway will see how, let the community decide whether this is to be loved or hated. :steamhappy:
UraniusCrack 14 Aug, 2017 @ 3:48am 
I don't really see the problem with the whole aimbot thing, it seems like the you're an easy target when using the script because you hand over control of the ship.
Alysius  [author] 14 Aug, 2017 @ 3:38am 
I have tons of scripts on my workspace but the tutorial portion is always the showstopper. I enjoy writing scripts with automation but hates documentation.:steamhappy:
Alysius  [author] 14 Aug, 2017 @ 2:31am 
@UranusCrack This build is more of a concept test, and so far it has mixed reviews. Not everyone likes the idea of Aimbot, some even violent about it. Will be releasing the script officially once this is generally well received.