Sid Meier's Civilization VI

Sid Meier's Civilization VI

151 ratings
Buyable Defenses
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
1.114 KB
15 Aug, 2017 @ 9:29pm
16 Feb, 2019 @ 3:03pm
4 Change Notes ( view )
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Buyable Defenses

Description
Allows walls, castles etc to be purchased with gold like in Civ V.
34 Comments
Doc_Furtado 20 Sep, 2021 @ 8:45pm 
Mod is working fine in GS with all mods together. But i ask, IT IS FAIR, conquer a city and in one turn raise all defenses... I never loose a city in the game...
Online Addict 29 Aug, 2020 @ 8:42pm 
Is this mod obsolete now?
Nizou 26 Jul, 2019 @ 12:51pm 
Is it compatible with June patch ?
PoundedChicken  [author] 22 Mar, 2019 @ 11:00pm 
I was optimist re: Flood barriers. Doesn't appear to be doable. Same approach used with walls doesn't work.

Unfortunately I can't see any existing modifiers that I can hijack. You can buy them with faith if you're suzerain of Valletta (assuming they're in your game.

I'm updating my other mod "ModCobble" to add this same modifier to the Research Lab.
Turkfire 18 Mar, 2019 @ 10:15am 
Please add Flood barriers as Radge asked. It's really annoying that it's cost calculation is broken and you almost never build them in time to save your cities/districts.
Radge 6 Mar, 2019 @ 1:10am 
awesome thank you :)
PoundedChicken  [author] 5 Mar, 2019 @ 11:21pm 
It's doable. I'll look at possibly adding that.
Radge 5 Mar, 2019 @ 12:35pm 
Is there anyway to add Flood barriers to be purchasable with this mod?
PoundedChicken  [author] 16 Feb, 2019 @ 3:04pm 
All good for GS. Have just updated compatibility message.
Trajan007 16 Feb, 2019 @ 11:45am 
Has this been updated for the latest patch as I receive a message that it is not compatible