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wh_main_sch_bretonnia_farm_extra 99887654 wh_dlc05_elf_major_secondary
wh_main_sch_bretonnia_industry_extra 99887653 wh_dlc05_elf_major_secondary
wh_main_sch_bretonnia_hospital 99887652 wh_dlc05_elf_major_secondary
So in your Conquer Anywhere mod of choice, copy/add these values ...
Add this to slot_template_to_building_superchain_junctions_table
occupation_main 647801 wh_dlc05_elf_major_primary
Add this to building_chains_tables
wh_dlc05_wef_settlement_major money True occupation_main data\UI\Buildings\tier_icons\tier_wood_elves_city.png 0
Add a whole list of these to building_chain_availablility_sets_tables
wh_dlc05_wef_settlement_major wh_main_bas_brt (Change brt to all the factions you want to unlock it for)
Secondly, I didn't get the primary buildings showing up in my game.
I tried to link the various main building superchains to the Wood Elf primary slot templates in the:
slot template to building superchain junctions tables. Primary buildings are showing up now.
So if you want to do this edit yourself, you need to put the wef_primary buildings in the right hand column, a unique id number (anything that's not already used) in the middle column, and the building chain in the left column (i.e. main building for the race).
e.g.
wh_main_sch_settlement_major 648002 wh_dlc05_elf_major_primary
This is NOT the only edit you need to make, and I don't know what else to do.
The "Ruined Hall" might need linking to the Province Capital chain somehow
I didn't get the "repair" button showing up.
Maybe it's because there is (or could be made) some kind of generic ruin that should be applied on downgrade instead of a wef-only one?