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DUSK - Leatherneck
   
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Universe: Original IP
Model
Models: Creature
Merkelapper: SFM
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1.793 MB
23. aug. 2017 kl. 10.03
24. aug. 2017 kl. 6.47
2 endringslogger ( vis )

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DUSK - Leatherneck

Beskrivelse
SFM release of the Leatherneck enemy from DUSK.

Includes an updated version of the original rigging used in-game. No animations as of yet.

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Notes:

- The model is very basic with under 200 faces, so don't be surprised if it's a bit difficult to pose. If you're having trouble with the arms I'd recommend turning the IK rig off on them.

- The leatherneck's chainsaw is included.

- Compatible with Bear In My Oatmeal's Auto-Rigger script: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=444750868&

- DUSK steam page: https://steamhost.cn/app/519860/DUSK/

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CREDITS AND COPYRIGHT:
New Blood Interactive for creating the textures and models.

Credit to Perfarei for the tool used to obtain the models and textures.

Credit to Mister-Anchois for the 2nd promo image

Big thanks to everyone in the New Blood and OpenSourceFilmmaker discord servers.

I do not own this model. Leatherneck design and rights are property of New Blood Interactive.

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Includes:
allover\dusk\NPCs\dusk_leatherneck.mdl
allover\dusk\props\dusk_chainsaw.mdl
13 kommentarer
Tacplayz 2. jan. kl. 2.17 
Could you port the soap to SFM?
FLARP  [skaper] 15. sep. 2023 kl. 13.46 
nah bro this shit is 6 years old, just decompile it and use a source to blender converter plugin
void 15. sep. 2023 kl. 10.09 
can you make blender version? please
егор крит 11. juli 2021 kl. 9.40 
oh ok
FLARP  [skaper] 11. juli 2021 kl. 5.41 
no lol
егор крит 6. mai 2020 kl. 12.37 
Can you make other enemies, please
FLARP  [skaper] 14. okt. 2017 kl. 13.12 
probably not tbh, unless the process becomes easier when the Dusk SDK is released. thank you though
Meli... 14. okt. 2017 kl. 12.17 
Do you plan on doing any of the other models? This is great!
FLARP  [skaper] 13. sep. 2017 kl. 14.38 
feel free to port it if u want
Spat856 13. sep. 2017 kl. 14.11 
This would be sweet to have in Gmod.