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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
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Español - Latinoamérica (Spaans - Latijns-Amerika)
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Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
I made this 1.9 versions so people could finish their 1.9 games :)
* Increased colony event spawn chances
* Rewrote localisation files so they are easier to add stuff in the future.
* A ton of text/descriptions/reward names/events have been updated. As a result the spanish and german translations of some of these are lost duo to being severly outdated. Will need new translations (as well as any new stuff).
* Fixed some bugs with modifier spawning requirements
* Implemented machine world modifiers; they spawn on machine worlds, borg worlds (for star trek mod), and the computer planet (from that mod)
* Some improved icons for modifiers
https://i.imgur.com/ayjV52I.png
https://i.imgur.com/AOZ2960.png
while = {
limit = {
planet_size < 25
}
change_planet_size = 1
}