Garry's Mod

Garry's Mod

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NC SWEPs - Comfortable SWEPs for Roleplaying
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
76.602 KB
8 Dec, 2012 @ 3:52pm
7 Aug, 2013 @ 2:05pm
14 Change Notes ( view )

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NC SWEPs - Comfortable SWEPs for Roleplaying

Description
This is a SWEP base for firearms that includes 24 example weapons pulled from CS:S and HL2. They are designed to be as comfortable and 'smooth'-feeling as possible while also taking advantage of the new thirdperson animations and holdtypes in GMOD 13.

You must hold secondary attack to raise a weapon before firing, which changes your third-person player animations appropriately. This system is designed to provide immediate visual feedback for players to better assess combat situations - a shootout, a quickdraw standoff, hostage scenarios, etc.

A second, heavily simplified base is included as well.

Support for switching between semi and full auto is provided; you can do so by holding E and then left clicking.
79 Comments
Misha 16 Jan, 2016 @ 4:26pm 
Is there any way ironsights could be implemented into this? Perhaps right click once to holster/unholster and hold down right click for ironsights?
Taberone 7 Dec, 2015 @ 6:54am 
Does this have the problem most SWEPs have where all the guns use SMG ammo, even the assault rifles that should logically use AR2 ammo so they don't share ammo with the other guns?
Fibbity 30 Nov, 2015 @ 7:31pm 
Nevermind
Fibbity 25 Nov, 2015 @ 7:44am 
I for the life of me cannot find them. Mind putting them in the description?

LAST DINOSAUR! 8 Nov, 2015 @ 7:55am 
when will you add some killcons?
Rymd 21 Oct, 2015 @ 6:38am 
How do you aim down the sights ? Also this bug.

File exists in two addons - possible conflicts! lua/weapons/weapon_nc_base/shared.lua (NC SWEPs - Comfortable SWEPs for Roleplaying and Equipped Weapon Addon)

[ERROR] gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:59: attempt to call method 'SetupWeaponHoldTypeForAI' (a nil value)
1. oldSetter - gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:59
2. SetWeaponHoldType - lua/autorun/client/cl_holdtypefix.lua:14
3. Function - lua/weapons/weapon_nc_base/shared.lua:846
4. unknown - lua/includes/modules/usermessage.lua:87

I think it's a conflict. Please make it compatible.
propslinger 28 Sep, 2015 @ 12:43pm 
The only thing bad about this is the recoil. Its way too high.
Sunbotz 21 Sep, 2015 @ 9:09am 
You really need to fix the knockback when you kill someone. Cool addon anyways.
Shrimpleton 10 Aug, 2015 @ 9:28am 
This is pretty cool
JUICYMAN 10 Jun, 2015 @ 5:22pm 
For the CSS Weps please add the shotguns.