Portal 2
624 voti
Chrysotile
   
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Singleplayer, Custom Visuals, Custom Story
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55.674 MB
7 set 2017, ore 18:07
23 set 2017, ore 18:35
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Chrysotile

Descrizione
Difficulty: Pleasantly Prickly Cactus

Puzzle by Demon Arisen, Hammerized by Stract
A puzzle about cube transportation and clever positioning.

Cave here. Due to an unfortunate accident involving a genetically modified Venus Fly Trap which befell our gardeners recently, this test has been overrun by monstrous man-eating plants! We've hired a bunch of sissy vegans to go in and give 'em a good devouring, but until then, don't touch anything. Remember when you used to play "The Floor Is Lava" as a kid? Well, welcome to the professional olympic version of that: "The Floor, Walls, and Ceiling Are Lava, But The Lava Is Actually Gigantic Man-Eating Plants". If you see any delicious looking berries, though, you can feel free to eat them. I've just tucked into a couple and I feel fine! Pretty sure my skin's always been made of leaves, right? Cave Johnson, we're done here.

Original puzzle
90 commenti
Neightro 29 apr 2024, ore 20:45 
:steamthumbsup: Clever use of vantage point ; I think this is what a medium-difficulty map should strive to be.

My only qualm would be that the companion cube room feels a bit big and empty; don't know if that was done to avoid an unintended solution.

Got SUPERHOT vibes from that post-chamber scene .
Demon Arisen  [autore] 21 set 2023, ore 12:29 
Thanks IVO! :)
| \_/ () 20 set 2023, ore 6:49 
Great map!
SpielSatzFail 5 ago 2022, ore 15:11 
I like those maps in which you have to work backwards to return to where you started ^^
I agree with the difficulty description; something to think about but not too hard.
Thanks for creating and polishing :steamthumbsup:
StackSmasher789 19 mag 2022, ore 9:24 
Awesome puzzle and great hammer work. This is story level map. It's got perfect difficulty and a VERY satisfying solution hint: observe heights very carefully, you can jump into the funnel instead of always being in it
Fuku Yamama 7 giu 2021, ore 18:08 
Now that's what I call a cool test! Kudos to both of you!
VeryThickBoy 1 apr 2021, ore 9:52 
Great one!
Aneonen 10 ago 2020, ore 17:30 
Very pretty and smart puzzle! Everything was laid out nicely so the puzzle direction was clear; each step seemed to lead into the next smoothly. The fact that the companion cube sings is a bit cruel, but luckily it never got a chance to say it loved me.
jp 3 giu 2020, ore 6:21 
Fantastic work!
The clever puzzle + the Hammer design => This map is perfect ! :steamhappy:
That was a lot of fun, thank you!
Tup & Fav!
hub 28 mag 2020, ore 11:58 
:maglike: