XCOM 2
104 ratings
Alternative Mod Uploader
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File Size
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3.486 MB
13 Sep, 2017 @ 7:28am
25 Nov, 2021 @ 1:06pm
4 Change Notes ( view )

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Alternative Mod Uploader

Description
This is not a mod. This will only interest you if you are creating and uploading mods. If you don't know what it is, don't use it.

This is an alternative mod uploader for XCOM 2 Modders. It is based on the Civilization 6 Mod Uploader and has been adapted by me for XCOM 2.

All credits go to the Firaxis Civilization 6 team.

Contributions have been made by RadRussianRus! Many thanks for fixing some issues.

This is uploaded as a mod to keep it within the Firaxis-Steam-O-Sphere.
There is no public source code because this is technically part of the Civilization 6 SDK.
It will be visible in the Mods Launcher, but will have no functionality.


This mod uploader allows you to easily update existing mods and upload new mods without any sort of messing with the SDK and PublishedFileIDs. You can select tags and add custom ones. It will not overwrite the existing description and title, but use the existing one that you can still modify after that.

Setup Instructions

Navigate to the download path of this mod. (SteamApps/workshop/content/268500/1134322341)
Copy the "Binaries" folder somewhere else, in the SDK or something.
Unsubscribe from this mod.
The Mod uploader will refuse to work when run from the workshop directory. This is intentional.

After uploading a mod for the first time, you will be asked to select the "source project". This creates a file needed for the vanilla uploader to recognize a mod as already uploaded, should you not want to continue using this uploader.
Popular Discussions View All (1)
8
20 Mar, 2024 @ 11:05am
Bug reports
Eric Kotato
40 Comments
RustyDios 2 Jun @ 12:40am 
This is not a launcher. This is a tool for mod makers to upload new mods to the workshop rather than use the modbuddy-uploader bundled with the SDK.
big_bad_flubber 1 Jun @ 11:11pm 
Hi all, I am using this launcher to run Long War of the Chosen on XCOM 2. The issue I had was that Yet Another F1 stopped responding to WOTC after an update around December 2024. The mod creator posted that AML would be necessary to run it, but I am still running into the same issue with AML as I did with standard mod launcher. Has anyone else encountered this and found a way around it? I've already tried the troubleshooting steps on the YAF1 page.
IceLancer 19 Mar, 2024 @ 6:25am 
Nice and simple. Thanks
What's An Airport? 6 Dec, 2023 @ 3:40pm 
This tool is a life saver.
Barry Bee Benson 24 Jun, 2023 @ 2:06am 
Thank you so very much for this
Crux BR 6 Jun, 2023 @ 7:30am 
THANK YOU
VERY
MUCH
xxPYROxxJONESxx 5 May, 2023 @ 4:52am 
does this require the sdk to work and can it function standalone?
Eric Kotato  [author] 23 Mar, 2023 @ 8:48am 
@kregano
Done.
kregano 23 Mar, 2023 @ 4:57am 
Do you mind making a troubleshooting thread? I have some Event Viewer logs and don't want to clog up the comments with them.
Eric Kotato  [author] 19 Mar, 2023 @ 1:16pm 
@kregano
Sadly, no. But you can try to run it from cmd.exe, maybe it will show something.