XCOM 2
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[WOTC] A Better Arsenal
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13 Sep, 2017 @ 8:16pm
15 Sep, 2017 @ 8:03pm
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[WOTC] A Better Arsenal

In 1 collection by Scuba Steve
[XCOM2] A Better Start | Rookie | Arsenal + (LITE) Mods
22 items
Description
A Better Arsenal for War of The Chosen (LITE)
Lightly Buffed weapons, armor, mods, and utility items to damage, protect, last longer, and have more of it.

Commander while you spent the last couple of decades marinating in your own juices our engineers in munitions have made lethal advances in weapon design and development. Right from the start your rookies will wrap their hands around the grips of weapons with LETHAL potential.

A Better Arsenal seriously upgrades the your weapons, nades, gremlins, etc to an insane degree. New clip sizes make reloading irrelevant and adds a few extra shots to single shot guns and items.

If the weapons don't remove the threat after first blood then we have upgraded our armor to make most engagements survivable.

*This mod works at all gamelevel difficulties.

Under The Hood
To list the specifics of all the changes would mean dumping the entire XComGameData_WeaponData.ini and ain't nobody got time for that in the mod description. So let me sum up...

Weapons
  • weapon damage was increased by 50% across the board
  • aim was given to all weapons with the heaviest doses going to sniper rifles and lower numbers on shotguns and LWG
  • a bump to shredding was given to conventional and mag weapons while piercing was given to mag and beam
  • clip sizes for all weapons were jacked to 33 with a raise to 6 on previously single shot speacial weaps and 3 counts to nades
  • crit chances were added to all weapons and followed the same curve that LW2 gave to short range weapons
  • increased the mobility boost given by LW2's SMGs
  • increased the range and radius of all grenades and added the same damage increase of 50%. Grenade launchers will make quick work of your infiltrations.
  • Special DLC weapons got an even crazier bump due to their uniquness and only one squaddie being able to equip them. Same damage increase however aim and crit make sure these one shot killers for most things.
Armor & Items
  • health was added to all armors and vests by a 20% to 50% increase
  • added a mobility bump to most all of the armor types


DIY Modding
If there are aspects of this mod that you hate or things you wished were just a bit more buffed, then open the file(s) below in a text editor and scan through settings. My mods are nothing more than configuration file overrides with no coding. A word of caution about editing the downloaded files in your workshop directory. If I ever update this mod your changes will get replaced with a fresh copy of my files. I recommend copying the modified file to another folder that you can swap back in after an update.
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1134716304\Config\XComGameCore.ini
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1134716304\Config\XComGameData _WeaponData.ini
This is assuming your running windows and steamapps are on your c:\ drive.

73 Comments
wesley 20 Feb @ 8:13pm 
is there a way to add weapons and other arsenal stuff that are added by mods to this?
Malikyte 7 Oct, 2024 @ 4:08am 
Late response but @Samuel27 this only affects vanilla items/weapons/armor, not modded.
Samuel27 21 Apr, 2023 @ 5:27am 
Hello good I wanted to ask you why does not work the Long War of the Chosen A Better Arsenal, since I tried without extra mods and does not work any of the 2 with the Long War of the Chosen please could you help me?
brujah 6 May, 2022 @ 5:00am 
wish this worked automatically for modded weapons too. sadge
灰角中枢 10 Feb, 2022 @ 9:39pm 
Awesome mod, just mind that skulljack hack success is actually work in reverse.
Benjamin 8 Jan, 2022 @ 4:25am 
could it be that this mod also gives the enemy grenades a huge power boost. 1 enemy grenade just instashotted my entire team XD
ConfusedBiscuit 15 Dec, 2021 @ 2:08am 
Just wondering if this mod could work with other weapon mods?
Or does this mod cause any clashes with other weapon mods too?
Thanks.
Colva_Moon123 29 Aug, 2021 @ 6:43pm 
Will this mod mess with More Upgrade Slots?
DarthMaul 24 Apr, 2021 @ 3:38pm 
Hi Scuba Steve. Awesome mod. Just quick question: is it possible to have a version of the laser and coil weapons included in your mod? If it is too much of work I guess I'll have to modify all of them manually since every weapon gets overhauled by laser and coil mods.
t3hSn0wm4n 16 Apr, 2021 @ 5:09pm 
Mod seems to not be loading in my game. is this mod not compatible with LWOTC?