Darkest Dungeon®

Darkest Dungeon®

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Werewolf - New Class
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Class Mods: New Class
Tags: Werewolf, Ceci
File Size
Posted
Updated
34.982 MB
15 Sep, 2017 @ 7:39am
25 Jun @ 6:20am
172 Change Notes ( view )

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Werewolf - New Class

Description
Comic:
click to view at full size (2480×3508)


Role:
Counter-Attacker | Utility | Semi-Tank

Skills:
Human Form:
Bloodshed Claws
   
Basic attack, move forward, bleed resist debuff
Chance to transform to Beast
Horrendous Roar
Shuffle and Stumble enemy
Chance to transform to Beast
Taunt
Mark self, clear marks from allies, activate Riposte, cooldown 3 turns    
Riposte has a high chance to transform to Beast
Smoke Bomb
Deal minor damage to an ally, grant Stealth, buff own dodge
Beast Form: (passive bleed riposte)
Bloodshed Claws
Basic attack, bleed resist debuff, bleed
Chance to transform to Human
Savage Feast
              
Attack all enemies and heal self for percentage of damage done. Damage is greatly increased against corpses, and reduced against non-bleeding targets. Has a small chance to catch rabies (synergy with CC trinkets)
Chance to transform to Human
Headbutt
Move Back, Stun enemy
Chance to transform to Human
Midnight Howl
Break Guards, Debuff Prot, Stress Heal self per target
Chance to transform to Human

Camping Skills:
Bandage [2]
Heal some HP, cure bleed
Hobby [2]
Self stress heal
Bite the Hand [2]
Damage ally, heal self and remove Mortality debuffs
Beast Within [3]
Buff self:
Damage resist in beast form, speed against beasts
On the Prowl [4]
Offensive buffs to whole party for first rounds
Prevents ambush
Gather Ingredients [2]
[2 uses]
Attempt to craft the Smelling Salts (It removes stuns from whole party)

Hidden Mechanics:
Werewolf has 2 additional traits:
Ferocious
Rageful
Both grant her damage boost but also increase food consumption and make her less controllable
All traits chances are hardcoded - means that resolve check buffs won't work
Crimson Curse Immunity:
Werewolf is immune to CC from bloodsuckers bites
Monster types that are considered "Inedible" for Savage Feast skill:
Carpentry, Crockery, Vegetation, Stonework (including Gargoyles), Ironwork, Thatchery, Pyre, Cosmic

Trinkets:
Full list of WW trinkets is here

Translated to:
Spanish, Russian, Korean(A), S-Chinese, Brazilian, German
Note: other languages will use English localization.
If you want to translate this mod you can open werewolf_LANGUAGE.string_table.xml file in folder
Steam\steamapps\workshop\content\262060\1135620886\localization\
change strings, upload to https://pastebin.com/, post a link in comment section.

Known Issues:
There is no transformation animation, sorry about that!

Credits:
THIS IS NOT MY ART - WEREWOLF ART IS DONE BY ACEROSTEEL
AceroSteel[www.nexusmods.com] - Ceci Abomination Skin[www.nexusmods.com] assets
Hooded_Lay - Lore, Barks, Dialogues, Town Event picture, CC Trinkets (art and stats), Comic

Contributors:
RedDyeNo5 - Bloodshed Claws icon from Ability Icon Asset Pack[www.patreon.com]
Carnifex - Icons, Balance, Testing
Slayer1557 - Spotlight Video
loko98 - Spanish Localization
Mad_bucket - Russian Localization
Branch - Russian Localization
Nickel - Korean(A) Localization
nbb - S-Chinese Localization
biellion2 - Brazilian Portuguese Localization
Lauch-Boy - German Localization
Bobibob - French Localization

My other mods:
Ashen Warrior | Phantom | Acolyte of Sun | DD workshop page

Popular Discussions View All (5)
119
17 Jul, 2023 @ 3:09pm
PINNED: Bug Reports
o'night
35
20 Dec, 2023 @ 11:10am
PINNED: Balance Feedback, Suggestions, Discussion
o'night
14
24 Dec, 2021 @ 2:15am
Trinkets ideas and suggestions
o'night
436 Comments
o'night  [author] 14 Apr @ 5:49pm 
That sounds like a completely different problem, not related to werewolf class. If I had to guess it's most likely either a save file issue or some kind of mod limit. Maybe try asking around on the official dd discord server?
necromancerignaltus 14 Apr @ 5:43pm 
I don't know what they did in this update, but it's causing mods to crash. The worst part is when the game closes without completing the dungeon. You return without gaining any experience and the quest doesn't count as completed. You only keep the items you picked up and you don't get the prize money.
o'night  [author] 14 Apr @ 4:33pm 
Other mods have the same problem? That's weird
necromancerignaltus 14 Apr @ 4:03pm 
I never imagined it could be this. I bought some camping skills and it started working again, but other mods still have the same problem. This update really broke things. I'll try the method with the other mods. Thanks.
o'night  [author] 14 Apr @ 1:17pm 
Hmm, crashing on hover is usually caused by missing camping buffs, and there was a update recently that changed camping skills. Did you modify files yourself, or maybe there is another mod that modifies werewolf's camp skills or buffs?
necromancerignaltus 14 Apr @ 12:56pm 
Normally the werewolf mod works fine. Now, whenever I open the character sheet or when I try to close it, the entire game closes. I tried disabling some mods or putting the Werewolf mod at the end of the priorities, but none of that worked.
o'night  [author] 13 Apr @ 9:01pm 
crashing when?
necromancerignaltus 13 Apr @ 8:31pm 
It is crashing. What is the problem with it, please?
tunaicen 22 Feb @ 11:01am 
yep. like i said, first chalice
tunaicen 22 Feb @ 10:57am 
i used 3-4 goblets to turn her... are you saying that she resisted them all with her 40% disease resistance? rngesus laughed at my face and told me to-

okay. thanks. 5 chalices this time. id say wish me luck but chances are it will work against me... and now that i am complained about it, i am quite sure she will turn with the *first* chalice so, yeah.

again, thanks.