Conan Exiles

Conan Exiles

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Rule of Steel #3 - Hunting and Gathering with all recipes (lvl18-24)
By ZEGS112
As you level up, you will need to craft armor and weapons to take thralls, and build your workforce. I will show you how to quickly collect resources and craft medium grade armor, weapons, and building materials. This guide also contains all recipes for crafting ingredients and consumables.
   
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Armor and Hunting
Unlock and Craft Medium Armor, an iron shield and an iron poniard if you have not already. If you have not unlocked the recipes, unlock those next as you gain the next few levels hunting, and gathering. You should also unlock the stonebrick recipes.

At level 15+ you can take on single fighters one at a time. Use the Setite dagger to harvest thier hearts. The archers are the easiest to kill. Use the shield to block arrows as you approach. You should also be familiar with rolling, dodging, and sprinting. Practice when possible. Do not take on groups together. They will surround and overpower you. Draw them away from each other. there is usually 1 archer and 1 fighter at each gate entrance to Sepermeru. Draw them away from the gates and each other. Inside the gates there are much larger groups.

Hunting is a good way to level up and you will need to harvest hide for steel production later. The leather is also needed for armor and weapons. Dont stop leather production if you think you have enough. The tar that is produced from crafting leather is more important for steel. Keep crafting leather constantly to stockpile tar. Only keep the meat that you need. Without a yog shrine, bones are useless and should be dropped. Drop heads too, for now, they are easy to collect later when you can craft the trophies.

When you go hunting or raiding, empty your inventory into a chest. You should only bring a few items and things that are easily replaced. At this point, for hunting, you only need your sword, shield, dagger, religious item, waterskin, meat, some (less then 50 each) iron bars and leather for repairs. Dont forget Aloe potion and antidotes. Its best to keep these on your belt ((hotbar)) for quick use. Bring your pick and hatchet if you wish. Of course, make sure your bed is ready ((your'e attached to it)). Its always good to harvest wood, bark, and fiber at every chance when your outside.

You can craft a bow and flinthead arrows. Some creatures may stay in place if hit with arrows and you can kill them from a distance with enough arrows. This is good for Sandreapers or Black Rhinos to avoid melee combat. If they start running after the first shot you will not be able to hit them again and they will likely head straight for you. The low grade bow is only good for triggering traps. The Ancient bow, when unlocked at a higher level, is a good weapon for hunting and combat.

Birds, Hyenas and Antelope will be your easiest targets in the area. Scorpions poison inflicts less damage than the Sandreapers. Sandreapers are stronger. Four doses of poison can be enough to kill with 0 points in vitality. Grey Rhinos can be killed easily with practice. Try to stay at thier rear, keep walking around them as thay turn, to stay behind. When you see them go into a spinning charge, turn quickly with them. Keep slashing at thier rear and go for the kill. You should probably avoid black rhinos at this point, they are much more difficult then Grey Rhinos.. Sandreapers and Rhinos give more XP than the other creatures. Thick hide from Rhinos is needed for heavy armor and steel weapons. The Tannery also produces more tar when thick leather is crafted.

Gathering and Crafting
Try to hunt, harvest, and keep your Furnace, Blacksmith, and Tannery workstations running all at the same time. Keep filling your furnaces with stone for brick and iron ore for iron bars. Add coal when needed, no more than 2 stacks. Keep hunting, while gathering, craft all hide into leather. If you have enough wood, you can start crafting shaped wood at the carpenters bench for large chests to replace the wood boxes.

The entire time you should be placing all brick, tar, leather, and excess items from benches into boxes or chests. Keep some iron bars and put the rest into the blacksmith bench.

Level 2 building supplies reqiure brick, shaped wood, and iron reinforcements. Place iron bars in blacksmith bench to craft iron reinforcements. Keep a few hundred iron bars in a chest for repairs. Use the rest to craft iron reinforcements. The next outpost will be made of level 2 materials. They take longer and use more resources, but we will gain XP quicly when we craft them.

Workbench Recipes
Here is a list of Recipes for each workstation:

Armorers bench
Where you craft all armor, shields, and clothing. When you unlock recipes the bench will show you the ingredients. Many items are only unlocked when you place the specific level 3 or 4 armorer on your bench.

Blacksmith bench
Where you craft all weapons and tools. When you unlock recipes the bench will show you the ingredients. Many items are only unlocked when you place the specific level 3 or 4 blacksmith on your bench. With the blacksmith bench you can convert iron bars and steel bars to iron and steel reinforcements and also vice versa.

You can also craft a glass mold to make jars for dye. Also a siege cauldron for base defense.

Carpenters Bench
On a carpeters you can craft shaped wood, bows, and arrows. Shaped wood is needed for all tier 2 and 3 building materials and most high grade wood items. You can also craft elevators, a double bed, barrels, trebuchet parts, and a drawbridge. The bench will show the recipes.

Furnace
In the furnace, you can produce brick from stone, iron bars from iron ore, steel bars from iron bars and steelfire, Hard brick from brick and consolidant, Hardened steel bars from steel/steelfire/black ice, and star metal bars from star ore. You can create glass bottles by cooking crystal into glass and placing a glass mold in the furnace. You can also bake bread.

You need fuel for the furnace, campire, and stove. It is best to use coal or branches (dont waste wood or fiber on fuel if you dont have to)

Tannery
The tannery creates leather from hide. Thick leather is created from thick hide and reptile hide. It can also convert thick leather into thin leather.

Bark fuels the tannery.

Firebowl Cauldron
The most important items crafted in the firebowl are steelfire, consolidant, and dragonpowder. Steelfire is crafted with brimstone and tar. Consolidant is crafted with twine and ichor. dragonpowder is crafted from demonblood, crystal, brimstone, and steelfire. Dragonpowder is an ingredient in explosive jars.

The firebowl also crafts potions, orbs, and dyes. The potions are Aloe health potion from aloe leaves, Violet cureall from serpent venom gland, Yellow lotus resetting potion from the flowers, Reaper poison from thier glands, breathing potion from a water orb and glowing essence.

The orbs are crafted from a water jar and ichor, a demon fire orb from a water orb and a volitile gland, a grease orb from a water orb and tar, and a gas orb from a water orb and puffball mushroom.

To make dye, you need to make glass jars in the furnace with crystal and a glass mold. Fill the jars with water, place them and the dye ingredients together in the firebowl. To lighten or darken the colors, craft the base color first. Then you need the colored dye jar and the jar of lightener or darkener in the firebowl together.

Ingredients to mix with water filled jars are are:
Darkener to adjust shades from tar
Lightener to adjust shades from bone
Brown from seeds
Grey from grey lupine
Cyan from glowing goop
Red from cactus cochineal
Blue from true indigo
Green from plant fiber
yellow from brimstone
purple from false mandrake
Orange from orange Phykos
magenta from asuras glory
Olive from
Ash from resin
Cimmerian Blue from desert berries
Muted Brown
Tan from resin and tar
Deep red from highland berries
Midnight Blue from midnight blue flowers
Abysmal Violet from highland and desert berries
Cursed Green from ichor

Consumable recipes
There are many food items which can have different effects.

Small & large campfire or bonfire
Shredded meat from ferel flesh
Grilled Steak from raw meat
Roasted Haunch from exotic flesh
Gruel from plant fiber and seeds
Cooked Abysmal Meat from abysmal flesh
Cooked fish
Cooked Shellfish
Water filed jar from a jar and ice

The campfires, bonfire, and stove require fuel

Dryer
Dried Fish
Dried Meat
Dried Berries
Dried wood (non consumable)

Fermentation Barrel
Ale from purified water, hops, and leavening agent
Mead from pure water, ale, and honey
Highland Wine from pure water, hughland pulp and leavening agent
Desert WIne from desert berry pulp, pure water, and leavening agent
Cactus Wine from pure water, plant fiber, leavening agent
Wine from pure water, desert and highland berry pulp, leavening agent

Fluid Press
highland berry pulp
Desert berry pulp
You can also press ichor from rotten meat, Abysmal Flesh and all glands. You can press tar from coal and oil from fish or seeds.

Grinder
Salt from stone or crystal
Spice from Fiber, Mandrake, Lupine, Phykos, or seeds.

Stove
cooked eggs from shaleback eggs
meatstrips from ferel flesh and salt
Spiced steak from grilled steak and spice
Spiced haunch from cooked haunch and spice
Soup from meatstrips and pure water
purified water from water filled jar




1 Comments
WrongNumber 21 May, 2018 @ 9:51am 
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