Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
_currentChapterId 2
for collecting dioramas
"_menuMicroflowId": 60,
this works!!
you can also edit it by notepad. you will find it at the top far left.
Yes this BUT also set all the guidAsString that linkt to the milktank to true otherwise it wont work like Moogy actually said. Hard to explain, just ctrl+f for false in notepad++ and you'll see a obvious green colored group with "false", just change them to true. They represend all the vases individually probably.
If you delete the saves, my advice is , you should use the recommend settings 3 and 60 and follows this order: the boy flying the kite, the hunter open the gate and fall, the boy uses balls destroy the vases, the girl get all her memories, then the boy and the hunter. The old man part use the setting of 4 and 24. He can simply open the locking tomb door and get all his memories.