XCOM 2
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[WOTC] Riddick Squadmate
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173.806 MB
27 Sep, 2017 @ 5:54pm
19 Nov, 2017 @ 12:09pm
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[WOTC] Riddick Squadmate

Description
No further updates planned
I've pretty much lost interest in both modding and Xcom so thanks to all who helped me and everyone who said nice things even if my work wasn't great. Sorry I never got around to updating this one, it was definitely my favorite project.


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>> Vanilla Compatible Version - Click Here

Richard B. Riddick. Escaped convict. Murderer.

I did not create these models; I only take credit for editing the meshes and textures to make them work with XCom. Major props to the artist behind the armors: Hossein Diba (Classic Riddick armor and Riddick body), Kyle Kubeldis (2013 Riddick armor), and nekronom12 (Necromonger armor and helmets).

Dragbody's Riddick
This is a port of Fallout mod I came across on Nexus a while that I've just been enamored with. One of my favorite characters and one that fits right in to the alien killing. You can check that out here[www.nexusmods.com]. Dragbody was kind enough to allow me to bring Riddick to the world of XCom. His arms and heads appear to work with pretty much any medium or heavy armors as well as many helmets, hairs, and face props. There are no face animations at the moment; sorry, I had them for a bit, but I'm not that great at them and my weight paint skills really ruined his likeness. If someone wants to step in and figure it out, lmk. His goggles and helmets appear to fit on regular XCom soldiers just fine which is practically a miracle since I had to make them fit on two different riddick heads as well.

Includes, 2 heads, 2 helmets, 5 goggle variants, 3 arms, 3 torsos, 2 legs, and one cloak.

Known issues:
- Weight paint on the neck area of both heads is a bit weird
- Weight paint on the armpit area of the 2013 armor needs a little cleaning
- Head clips through face bandanas (side effect of including his eyes which needed to be in front of the default eyes)
- Lips do not move with piecings, cigars, etc. (sorry, side effect of not animating the face)

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Not really tested because I still haven't even played a WOTC campaign (╯°□°)╯︵ ┻━┻

It's very hard for me to keep track of two versions of the same mod and I sometimes forget to apply updates to both so please let me know if there are any issues or anything seems weird.

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Riddick Voicepack by PsyCHo
38 Comments
ReJaxReject 24 Aug, 2020 @ 6:31pm 
see a dentist
SB_Hodor 18 Dec, 2018 @ 1:28am 
epic lvl is over 9000!
Broke my Profile 16 Dec, 2018 @ 6:27pm 
Badass!
TTV-DommieMommie 21 Oct, 2018 @ 10:22am 
when was the last update? :o
Element 1 Jun, 2018 @ 11:20am 
OMG I thought the third one said 'negro' lmao
Yoshiluv90  [author] 19 Nov, 2017 @ 11:34am 
@Musashi - lmao, I bet its wrong on all my mods...thanks I'll fix them up.
Musashi 19 Nov, 2017 @ 11:28am 
Hey you have `bCanUseOnCivillian`spelled wrong in your bodypart templates. Its spelled with one "l" in the struct causing a lot of redscreen errors: "Error: Redscreen: ImportText (BodyPartTemplateConfig): Unknown member bCanUseOnCivillian in: (PartType="Torso", DLCName="RiddickWOTC"..."
NaijaMan 13 Nov, 2017 @ 8:22pm 
@audioIX thanks! that worked. Though unrelated to thi mode, it seems the button to unbind is invisible so I just clicked where the images said it wold be.
Yoshiluv90  [author] 11 Nov, 2017 @ 6:20am 
@iyobo123 - Remove missing mods should be able to unbind them.
NaijaMan 11 Nov, 2017 @ 12:04am 
I can't seem to disable this mod after I enable it without some nast dialog perpetually plaguing my game. Whenever I try to reload it always tells me this mod is missing and I have to always click "Load Anyway". Very frustrating. Anyway to get rid of it once and for all from my saves?