XCOM 2
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[LEGACY] Resistance Firearms - Main Module
   
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File Size
Posted
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11.290 MB
30 Sep, 2017 @ 1:51pm
2 Oct, 2017 @ 7:25pm
4 Change Notes ( view )

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[LEGACY] Resistance Firearms - Main Module

In 1 collection by ∑3245
[Vanilla] E3245's Master Mod Collection
80 items
Description
IMPORTANT: This is the entire data module to the Resistance Firearms mod. The assets for the weapons can be found here. Subscribing to this is very important, since it contains all of the assets.

Vanilla version!

THIS MOD IS ON EXTENDED SUPPORT! I WILL NOT MAKE ANY MAJOR UPDATES TO THIS MOD!

This mod is pretty much a weapon module (meaning that it's simply adds the weapons and nothing more), so you can run this with other mods like A Better Advent, and so forth.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

FEATURES
  • 60 weapons! 29 returing weapons, 5 previously released weapons that now have new models, and 27 new weapons (Some of them are a surprise!).
  • Redone from scratch! (Corrected textures, better vertex normals and smoothing)
  • Weapon animations! (Check the pistols, MWR LMGs and M14 rifle!)
  • More modular weapons!
  • Remastered weapon firing sounds!
  • Modular templates system, which you can edit all aspects of any weapon.

COMPATIBILITY

KNOWN ISSUES
  • None so far.

CREDITS

Coding:
  • Krakah for creating the inital framework for this mod.
  • Musashi and robojumper for helping me troubleshoot.
  • E3245 for the additional codework and testing.

PERMISSIONS

You are free to utilize the assets from this mod for your own gameplay/balance mods. If you do decide to use the assets, please credit the above authors/companies.
However, You are NOT allowed to do the following:
  • Upload this elsewhere without my permission.
  • Steal and/or take credit (Code/Assets/Misc).
  • Make any sort of profit off of this.
  • Port to another game (Only applies to Millenia's weapons, the others are fine).

LOG

Release Version 1.003
  • Fixed a recursion loop error with the schematics.

Release Version 1.002
  • Added the missing ini for XSkin to work properly.

Release Version 1.001
  • Fixed a spelling mistake in the X2DCI loader.

Release Version 1.000
  • Initial Release.
Popular Discussions View All (2)
16
24 Aug, 2020 @ 7:28am
PINNED: Bug Report Thread
∑3245
6
15 Jun, 2018 @ 4:26am
PINNED: General Feedback Thread
∑3245
61 Comments
xyvr 31 Oct, 2024 @ 10:28am 
just wondering if the missing texture maps is normal for this mod??
xyvr 31 Oct, 2024 @ 10:23am 
went to my loadout to check out my guns and bam seems like half my weapons are missing half of their texture maps. The C7 has normal texture around the receiver part but the butt stock and Barrel furniture are all Yellow. I have other guns in the same state all black or all Purple. I tried reloading the mods. still missing Texture maps on the weapons?
Totally Not Ed 11 Dec, 2022 @ 5:22am 
How do I find the weapons? They're not in there. I have both Assets and Modules installed and enabled.
nickgantz57 16 Aug, 2022 @ 6:24pm 
my guns are white and purple color for all class help would be appreciated i have both flies wats wrong
Mr. Messy 2 Dec, 2020 @ 1:21pm 
Been looking through the comments here and on the assets page. Still don't know how to upgrade the weapons tier. Can someone help? How do I edit the ini file?
Kung Fu Treachery 23 Oct, 2020 @ 12:00pm 
Is this still incompatible with LW2? It's working fine for me so far as I can tell, I just had to edit the mod files to put pistols in utility slot.
€apybara 7 Jul, 2020 @ 3:36am 
Is there a way to add additional upgrade weapon attachment slots? currently only have 1
Forny 13 Feb, 2020 @ 4:14am 
I suscribed to this mod and it didnt apear on the activable mod list when I pen the game. Why?
Happymartin 17 Dec, 2019 @ 9:27am 
Should I use this? or the WOTC version?
Witt 24 Feb, 2019 @ 1:57pm 
@tommy.griffiths - Just subscribe to both of them. You don't need one to subscribe to the other, you just have to have them both installed in order for the mod to work.