Total War: WARHAMMER II

Total War: WARHAMMER II

84 ratings
Attack Speed Boost & Stats
   
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Tags: mod, Battle
File Size
Posted
Updated
653.405 KB
10 Oct, 2017 @ 9:26pm
19 Jul, 2021 @ 11:26pm
46 Change Notes ( view )

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Attack Speed Boost & Stats

In 1 collection by Merve
ASBAS COLLECTION
3 items
Description
This mod aims to make battles more "realistic and immersive"
Vanilla battles tend to be slow and every unit is just staring at each other forever. The mod changes the value of attack intervals for every unit in the game.

What's different in this version?
The base value of attack intervals for every units was ranging from 3.0 ~ 7.5
Now the attack intervals have been changed to around 1.0 ~ 5.0 depending on unit. Ranged unit attack interval has been decreased too, 1.0 ~ 5 depending on unit.

The only downtime is when a unit is acquiring a new target and moving to another target.

What does the mod specifically do?
Almost every unit in the game has had their attack interval and stats changed, such as:

Damage
Missile Damage
Movement Speed
Reload Speed
Attack Interval


Small units, damage and speed increased by 25%-50%
Medium units, damage and speed increased by 25%-50%
Large units, damage increased by 50%-100%
Artillery units, damage increased by 100%-200%
Special monsters and beasts, damage increased by 100%-500%
Heroes and Lords, damage increased by 100%-200%

See the change notes for more information

Compatible with any other mod that doesn't edit these tables:
"melee_weapons_table" and "projectiles_table"


(YOU CAN ONLY CHOOSE 1 ASBAS VERSION)
No stats version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1408921647
Intense version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1407064454

New TWW3 Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790144742


Popular Discussions View All (2)
33
18 Jun, 2020 @ 4:55pm
Buff, Nerf Suggestions
Merve
0
11 Oct, 2017 @ 9:41am
Mod Updates
Merve
200 Comments
Merve  [author] 22 Aug, 2022 @ 12:46pm 
Yes.
Fizzet 22 Aug, 2022 @ 12:41pm 
Will you get to work on the IE version? I imagine it's quite a lot of work!
WitcherHammer 15 Apr, 2022 @ 11:11am 
Ah yes, thx. I just noticed that some unit's animation's intervals weren't decreased....
Taurox - it works and it's really noticable
Tyrion - difference is very slight
Merve  [author] 15 Apr, 2022 @ 8:09am 
Yes it works, but the AI always aquire different targets and so it may seem like so.
WitcherHammer 14 Apr, 2022 @ 7:07pm 
Hi, I tried to change melee attack interval in melee_weapons_tables and there was no difference between 4 and 2 (for example). Is it really works?
Fizzet 22 Feb, 2022 @ 10:18am 
Thanks man, you're the best!
Merve  [author] 22 Feb, 2022 @ 8:51am 
Theothain, Absolutely
Fizzet 21 Feb, 2022 @ 4:32am 
Will you also make this mod for Warhammer 3?
Noble Poptart 31 Jan, 2022 @ 3:15pm 
Great mod, fixes one of my biggest problems in this game (armies staring at each other instead of fighting :P)
Fluffy Buns 15 Jul, 2021 @ 8:03pm 
Fingers crossed for update for new dlc, favourited and following for update