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Ash M (SFM Version)
   
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Universe: Team Fortress
Model
Models: Weapon
Tags: SFM
File Size
Posted
Updated
2.083 MB
5 Nov, 2017 @ 7:11am
21 Jul, 2018 @ 2:06pm
2 Change Notes ( view )

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Ash M (SFM Version)

Description
I recently ported a bunch of mods from gamebanana and Team Fortress 2 Classic into SFM and I am going round asking the people who uploaded or made them if I can put them on the workshop.

Note: I did NOT make the model or textures for this weapon
Model credit: goldenjohnson
https://steamhost.cn/steamcommunity_com/id/goldeng
Texture Credit: goldenjohnson
https://steamhost.cn/steamcommunity_com/id/goldeng

Model on the Team Fortress 2 Workshop:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=612000281

Model on Gamebanana:
https://gamebanana.com/skins/144059

If this is completely broken please let me know in the comments.
If someone tells me to remove this off the workshop with a good reason as to why (eg. owner doesn't want it on there) and evidence unless I know who you are. I will immediately unless something can be negotiated.

Includes:
weapons\ashm.mdl
5 Comments
Pfhorbi 7 Dec, 2017 @ 9:31pm 
Yes, I am aware. However something during the process of porting completely destroyed the vertex normals.
The Fancy Fedora  [author] 7 Dec, 2017 @ 11:31am 
I didn't make the model I just had it in a .zip that I ported to SFM
Pfhorbi 7 Dec, 2017 @ 9:34am 
you absolutely destroyed the smoothing, it's too rounded and so it lights weirdly. It looks like it's made of melted plastic now. For future reference, you should probably check the "Preserve SMD Polygons & Normals" option when importing the mesh.
The Fancy Fedora  [author] 7 Dec, 2017 @ 7:45am 
whats up?
Pfhorbi 6 Dec, 2017 @ 10:24pm 
SMOOTHING ERRORS EEEEEEEEEUGUGHUUUHDFHGUEHWIDHU