Total War: WARHAMMER II

Total War: WARHAMMER II

113 ratings
Desync Skeleton Movement
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Tags: mod, Units
File Size
Posted
Updated
395.005 KB
8 Nov, 2017 @ 10:04pm
13 Sep, 2019 @ 2:26pm
11 Change Notes ( view )

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Desync Skeleton Movement

Description
This mod stops Vampire Counts skeletons from all marching together. It changes them from puppets dancing at a necromancer's strings to an army of darkness with independent movement. It also stops that weird shield flickering thing they do where you can see the pattern on their shield "flash" from a distance.

This mod is save game compatible, but not compatible with anything that modifies skeleton stats.

If there are any problems with the mod, leave a comment below! Otherwise, please rate the mod if you liked it.
64 Comments
Ewalden 29 Aug, 2022 @ 11:54pm 
My apologies, but I have to ask; is there a chance this will be ported into Warhammer 3 now that Immortal Empires is here?
Red Duke  [author] 14 Jun, 2022 @ 10:02am 
+Mediterranean Mercenary
Yes, I assumed that. What I mean is that my mod is not compatible with certain other mods. If you were using a modification that changed any skeleton statistics it could cause a conflict, for example. If you give me an idea of which mods you were using I can help you.
angrybirdgofan 14 Jun, 2022 @ 6:40am 
Me and my friend had the same load order, but it didn't work at all.
Red Duke  [author] 11 Jun, 2022 @ 5:14pm 
+Mediterranean Mercenary
This mod is definitely compatible with multiplayer, I've tested it, you probably have a conflict with another mod. If you give me an idea of your load order I can help you out.
angrybirdgofan 10 Jun, 2022 @ 11:55pm 
incompatible with multiplayer, this mod is a menace :steamsad:
The Black Kaiser 27 Aug, 2021 @ 5:53am 
Thanks for your wonderful mod! I would like to present my mod compilation that includes your mod for others to enjoy!

ENHANCED CAMPAIGN EXPERIENCE COLLECTION:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1527477447
Fallen Anthony 18 Jul, 2021 @ 4:40am 
This mod is working.
MAG 31 Dec, 2020 @ 10:58pm 
@kostaskladianos did you check if any other mod you are using also changes land_units_table?
kostaskladianos 30 Dec, 2020 @ 9:43pm 
Its not working my friend.
Red Duke  [author] 27 Nov, 2020 @ 5:37am 
+Anax
I haven't had a chance to test it yet, but it should still work fine. Please let me know if you encounter any issues.