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I've updated my Tunnel room :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=555616232
Also the previous area, it just seems like the aerial faith plate is out of place.
Overall the idea for a reflection gel chamber is good but what is holding it from being smooth is all the decay in the room and visual noise from the decay decorations. The theme is working against smooth execution. Even the solution you provided doesn't work consistantly. I had to noclip because my patience to get the cube to reflect properly was wearing thin.
Turrets highly explosive. Handle with care