Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Grit full walkthrough/guide
By Sryan and 1 collaborators
This is going to be my full walkthrough on Madgaz Gaming's map 'Grit' whether it'd be perks, weapons, easter eggs and so on.
   
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Map Sections
Spawn Area - In here, you will find Quick Revive, the challenge masks, a mystery box location as well as the question mark for the R.A.M.S. wallbuy which you unlock by completing all perk easter eggs in Grit.


Alley - This is the next area you go to from the Spawn Area. Here, you will find B23R and Remington 870 MCS wallbuys as well as Double Tap Root Beer 2.0.


Power Area - This is the area "above" the Alley. Here, you will find Mule Kick, the power switch and a mystery box location.


Warehouse - This is the building that is closest to the staircase up to the Power Area. In here, you will find the teleporter for Pack-a-Punch, an AK74u wallbuy, a mystery box location and Stamin' Up.


Office - This is the building near the Double Tap Root Beer 2.0 side of the Alley. In here, you will find a mystery box location, a MP40 wallbuy and Speed Cola.


Loading Area - This is the area that can be unlocked through either the door in the Warehouse or the Office building. Here, you will find the buildable table for the Rocket Shield, an Uzi wallbuy, the mainframe for the teleporter and Juggernog.
Weapons
BERETTA M9 - 0 points, Starting weapon
Remington 870 MCS - 900 points / 950 points, Alley / mystery box
B23R - 1000 points, Alley
AK74u - 1200 points / 950 points, Warehouse / mystery box
MP40 - 1300 points, Office
Uzi - 1500 points / 950 points, Loading Area / mystery box
Chicom CQB - 950 points, mystery box
M1927 - 950 points, mystery box
MP5k - 950 points, mystery box
PDW-57 - 950 points, mystery box
Type 25 - 950 points, mystery box
AK47 - 950 points, mystery box
AN-94 - 950 points, mystery box
FN FAL - 950 points, mystery box
Galil - 950 points, mystery box
M14 - 950 points, mystery box
M16 - 950 points, mystery box
M8A1 - 950 points, mystery box
MTAR - 950 points, mystery box
Scar-H - 950 points, mystery box
SMR - 950 points, mystery box
STG-44 - 950 points, mystery box
M1216 - 950 points, mystery box
S12 - 950 points, mystery box
HAMR - 950 points, mystery box
LSAT - 950 points, mystery box
MG08/15 - 950 points, mystery box
RPD - 950 points, mystery box
Ballista - 950 points, mystery box
Barrett M82A1 - 950 points, mystery box
DSR-50 - 950 points, mystery box
SVU-AS - 950 points, mystery box
Executioner - 950 points, mystery box
Five-Seven - 950 points, mystery box
KAP-40 - 950 points, mystery box
Python - 950 points, mystery box
Remington New Model Army - 950 points, mystery box
RPG - 950 points, mystery box
War Machine - 950 points, mystery box
Blundergat - 950 points, mystery box
Ray Gun - 950 points, mystery box
Ray Gun Mark 2 - 950 points, mystery box
Perk-a-Colas
Quick Revive - 500 points (Solo) / 1500 points (Co-op), Spawn Area

Double Tap Root Beer 2.0 - 2000 points, Alley

Stamin' Up - 2000 points, Warehouse

Juggernog - 2500 points, Loading Area

Madgaz Moonshine - 2500 points, Pack-a-Punch Room**

Banana Colada - 3000 points, Pack-a-Punch Room**

Speed Cola - 3000 points, Office

Bull Ice Blast - 3500 points, Pack-a-Punch Room**

Crusader Ale - 4000 points, Pack-a-Punch Room**

Mule Kick - 4000 points, Power Area

**Madgaz Moonshine, Banana Colada, Bull Ice Blast and Crusader Ale can only be purchased once their individual easter eggs to unlock them are complete.
Buildables
Rocket Shield

Glass Screen

- Straight ahead from Double Tap Root Beer 2.0 in the Alley

- Beside a box near the Remington 870 MCS wallbuy in the Alley

- Beside a box near the power switch

Eagle Head

- Near the Uzi wallbuy in the Loading Area

- At the top of the Office building beside a table near Speed Cola

- At the bottom of the Office building opposite the painting

Engine

- At the top of the staircase in the Loading Area

- Opposite the R.A.M.S. wallbuy (question mark) in the Spawn Area

- Near Stamin' Up in the Warehouse
Easter Eggs
Pack-a-Punch

1. Turn on the main power switch of Grit.
2. Turn on all the perk terminals in the map. Beware that after a certain amount of time from when you turned the terminals on, they will turn back off and you will need to turn them back on again.
3. Link the teleporter in the Warehouse to the mainframe in the Loading Area. (This step can be done before turning on the perk terminals if you want to)

4. Take the teleporter in the Warehouse.

Song

1. Activate the 3 Teddy Bears in the following locations:

- In the Alley straight ahead from the Remington 870 MCS wallbuy

- At the bottom of the Office building under the table or desk

- On the storage shelf in the Warehouse near Stamin' Up

Free perk

1. Pack-a-Punch any weapon on Grit. See above on how to Pack-a-Punch in the map.
2. Shoot the "employee of the month" painting next to the MP40 wallbuy in the Office building with the pack-a-punched weapon and press the button that you find behind it.
3. Survive approximately 5 minutes and you will be awarded a free perk.

Banana Colada

1. Pack-a-Punch any weapon on Grit. See above on how to Pack-a-Punch in the map.
2. Shoot the Banana Colada bottle inside the tyre in the Loading Area by the buildable table.
3. Shoot the 3 Bananas in the following locations:

- On the balcony of the Broken Arrow Facility building within the Loading Area
- To the right of Pack-a-Punch
- Above the Russman painting in the ceiling within the bottom floor of the Office building

4. Pick up the Marlton statue on a box near Quick Revive in the Spawn Area
5. Go to Pack-a-Punch and to the Marlton statue. Press on the button to purchase Banana Colada - make sure you have 3000 points.

Madgaz Moonshine

1. Pack-a-Punch any weapon on Grit. See above on how to Pack-a-Punch in the map.
2. Shoot the Madgaz Moonshine bottle sitting in a box within the Spawn Area.
3. An orb will start to move around the map, get kills next to it.
4. Pick up the Russman statue by the barrier at the bottom floor of the Office building.
5. Go to Pack-a-Punch and to the Russman statue. Press on the button to purchase Madgaz Moonshine - make sure you have 2500 points.

Bull Ice Blast

1. Pack-a-Punch any weapon on Grit. See above on how to Pack-a-Punch in the map.
2. Shoot the Bull Ice Blast bottle by the AK74u wallbuy in the Warehouse.
3. Kill zombies and they will drop these ice particles. You must collect a certain amount.
4. Pick up the Stuhlinger statue on a box near the Remington 870 MCS wallbuy in the Alley.
5. Go to Pack-a-Punch and to the Stuhlinger statue. Press on the button to purchase Bull Ice Blast - make sure you have 3500 points.

Crusader Ale

1. Pack-a-Punch any weapon on Grit. See above on how to Pack-a-Punch in the map.
2. Shoot the Crusader Ale bottle by the crates and box in the Alley near the entrance to the Spawn Area.
3. Get 50 zombie kills with the Shield.
4. Pick up the Misty statue under the van near Juggernog in the Loading Area.
5. Go to Pack-a-Punch and to the Misty statue. Press on the button to purchase Crusader Ale - make sure you have 4000 points.

Buyable ending & R.A.M.S.

1. Unlock all the custom perks in the map.
2. You can now buy the R.A.M.S. off the wall for free in the Spawn Area. There is also a buyable ending unlocked for 50,000 points at the radio under the power switch.
Map Features
Perk Terminals

Grit introduces a new power system where you will have a normal power switch but also a secondary power. This secondary power is that you will find these power boxes called perk terminals next to perk machines. They need to be turned on via a ritual and they cost 200 points to turn on but if you successfully complete the ritual, you get your 200 points back. During the ritual which is about the same length as an Origins generator, zombies will become sprinters. You have to sit near the power box when the ritual takes place so if you move, it will turn back off and you would have wasted 200 points. At any point during your game, the perks will randomly turn off causing you to do the rituals again. This can get very challenging on high rounds so be extra careful on not to go down!

Challenges

When you spawn in every time to a game of Grit, you are given a random challenge you can optionally complete. If you complete your challenge, you're given a Turbine which you can use to permanently turn on any of the perk terminals on Grit. However, you can only use one at a time and if you take away the Turbine from the terminal, it turns off. Your challenge mask can be found in the Spawn Area - there are 4 masks so each one represents a player, and the challenges can be any of the following:

- Stay in the range of a perk terminal for the entire power cycle
- Kill 15 Napalm Zombies
- Get only melee kills up to round 10
- Kill 115 zombies with Napalm fire
- Pack-a-Punch a weapon before round 6
- Kill 935 zombies


Riskit

Grit introduces a new powerup called Riskit which can either help you survive the undead or it may even get you killed thus why it's called Riskit. Riskit has 6 different abilities, three of which are normally good and three of which are normally bad. These 6 different abilities being the following:

- Half your score or points.
- Double your score or points.
- Give you a Bowie Knife for 30 seconds and all you can use is the Bowie Knife, nothing else. Note: You can not get rid of this until the 30 seconds are up.
- Give you the Meat Wagon with unlimited ammo for 30 seconds. Note: You can not get rid of these until the 30 seconds are up.
- All zombies become sprinters for 30 seconds.
- All zombies become walkers for 30 seconds.
Trivia
- This map has a custom loading screen.
- Banana Colada, Madgaz Moonshine, Crusader Ale & Bull Ice Blast are available via easter eggs instead of physical perk machines in Grit.
- Napalm zombies can't spawn in 'til after round 6.
- The barriers in the spawn area are not rebuildable.
- Quick Revive's terminal is permanently turned on in solo but on co-op, you have to turn it on at the beginning of the game and when it turns off itself just like with every other perk.
- The time for how long the perk terminals stay on is increased for solo but for co-op, they stay on for 5 minutes each.
- The indicator says Goo Gun instead of R.A.M.S. when you look at the question mark in the Spawn Area - once you've unlocked all custom perks that is.
Credits
This walkthrough wouldn't be possible without the following people:

- Swaginator457
- NexusBRYT
- theNothing
- BrownTurd
- Madgaz Gaming
- craigteacher
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