Stayin' Alive

Stayin' Alive

Not enough ratings
Stayin' Alive 100% Achievement Guide!
By Maple Syrup
This guide will show YOU how to get achievements on STAYIN' ALIVE. I plan on updating this guide when more achievements come out and when the game is out of beta.
   
Award
Favorite
Favorited
Unfavorite
░▒ Beginner Achievements ▒░
These achievements are the basics, they aren't very hard to get, and are pretty easy to achieve.
─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─
[/screenshot]
ROLE:Saviour
ACHIEVEMENT:Healing Touch
An extremely easy achievement as a saviour is curing a suicider for the first time, you can do this by taking an item with a blue symbol, and using it on a suicider that is attempting suicide, you can click R to see which item matches with the suicider's suicide attempt.


ROLE:Saviour
ACHIEVEMENT:Please Stay Calm
An easy achievement for the saviour is sedating their first sucidier, you can do this by finding sedative on the ground, above is an image of sedative. Once picked up, use it on a suicider that isn't hurt yet, if the suicider is currently being hurt, you have to cure him/her first before using the sedative.


ROLE:Saviour
ACHIEVEMENT:Hell-o
After placing a suicider to sleep, you will be given the option to bring him to an isolation chamber. Well obviously, to score points for your team and to earn this achievement you'll have to do it. So, just move the suicider to the isolation chamber, but you only have a limited amount of time, fortunately, this usually more then enough time to bring him to an isolation chamber. An isolation chamber is really easy to identify, you can identify one by seeing a green light above it. Once a suicider enters an isolation chamber, the light will turn red, and it cannot be used until the light turns back to green


ROLE:Saviour
ACHIEVEMENT:True Savior
This achievement requires you to win a game as a saviour. This is a teenie bit harder then the other achievements in the beginner sections, as you need to actually win the match, but you should be able to complete this within a few tries. Just keep curing and isolating suiciders, and you should be able to achieve this in no time!


ROLE:Suicider
ACHIEVEMENT:True Suicider
This achievement just requires you to win as a suicider. This achievement is probably easier then the "True Savior" achievements on maps like, Stayingwell, as you can hide rooms where saviours don't check as much. An easy way to do this is by just playing as a suicider, you'll probably achieve this in 1-2 tries as it isn't very hard to win.
░▒ Medium Achievements ▒░
In this section, achievements are a little harder to obtain. They might not be the hardest, but they`re definetly harder than the achievements in the, ``Beginner Achievements`` section.
─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-


ROLE:Suicider
ACHIEVEMENT:Half Job Already Done
This achievement is a little hard to do without a buddy helping you to do it. This achievement requires you to successfully suicide using a already finished weapon made by your teammates, like a Autocombustion Kit. An easy way to do this, is by partying up with a friend and ask him to drop a weapon, then commit suicide in a room where saviours won`t see you. You also need to use a weapon that is fully crafted, for example, you can't just use an incomplete Electroshock, and then complete it.

ROLE:Suicider OR Saviour
ACHIEVEMENT:Gotta go fast
This achievement requires you to move 1000 meters in a 5 minute match! Impossible? I think not! To achieve this achievement, you simply just have to keep moving. You can earn this achievement playing a suicider, or a saviour, but it is probably easier to obtain playing as a saviour. This is because you can move while sedating and curing suiciders. Although earning this achievement as a suicider is possible, you have can't really help your team as much because suiciding reduces your speed, and completeing a suicide will make you lose a few seconds due to respawn.
░▒ Hard Achievements ▒░
These achievements are the hardest to get in the game, these aren't achievements you can do every game, they'll set a challenge for you, just completeing one will be a great accomplishment.






















ROLE:Saviour
ACHIEVEMENT:Impeccable Preperation
This achievement requires you to cure every single death in a single round. This achievement is quite the challenge, considering you aren't doing this with a friend, every single death appearing in a single round is already pretty rare, and having to cure all of those just makes the achievement much harder. The best way to do this is probably just focus on curing and leave the sedating to your other saviour buddies, and try to hide suicider items, leaving them only to do a death that they haven't done yet.
░▒ Location Achievements ▒░
These achievements are a slight bit hard to get, they aren't very hard to get but they require you to cure / suicide in specific places.
─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─


ROLE:Suicider & Saviour
MAP:StayingWell
ACHIEVEMENT:Somebody Call An Excorist (Suicider) / Holy Water (Saviour)
Two achievements require you to either suicide or cure someone in the chapel. Not many people go there, so it's really easy to just suicide there, but, the doors are glass and the room is small, so a saviour can easily cure you if they manage to have the right equipments. If you're playing as a saviour, and want to try to get this achievement, you'll want to check the chapel occasionally if there are suiciders attempting suicide in the chapel, it isn't very hard to cure a suicider there is a lack of room, not allowing the suicider any space to flee.


ROLE:Suicider & Saviour
MAP:Hospital
ACHIEVEMENT:Can't Always Go Well (Suicider) / Chief Surgeon (Saviour)
On the map, Hospital, you can earn an achievement by dying in an operating room, or if you're playing as a saviour, you can earn another achievement by curing a suicider in an operating room. This achievement is actually not that hard to get. When playing as a suicider, you can quicky craft a weapon and quickly die in one of these rooms. But, when playing a saviour check these operating rooms frequently, some these rooms also have windows which makes your job easier, as you can just look through them. These rooms also only have 1 door, so if you have the right equipment and so happen to find a dying suicider in the room, you can easily trap him or her.


ROLE:Suicider & Saviour
MAP:StayingWell
ACHIEVEMENT:It Wasn't Stomach Ache (Suicider) / Thought He Could Hide (Saviour)
There are 2 achievements that require you to either cure a suicider in a washroom, or to die as a suicider in a washroom. This can be done on the StayingWell map. This isn't too hard to achieve for suiciders, as these rooms arn't checked commonly. On the otherhand, unlocking the achievement for a saviour would be a slight bit difficult, it's not common for suiciders to hide here. But, if you do manage to catch a saviour in the washroom, it would be extremely easy to cure him, the room is tiny, and there is only 1 exit, therefore leaving the suicider NO chance to escape.


ROLE:Suicider
MAP:StayingWell
ACHIEVEMENT:Behind enemy lines
This achievement requires you to die in the saviour control room, otherwise known as the saviour spawn. This is located on the StayingWell map. This achievement is a tiny bit hard to achieve as you must be really careful when attempting this because it's really close to isolation chambers and there are two ways that saviours can enter the room. This room is also not that big making it easier for saviours to get to you.
░▒ Isolation Chamber Achievements ▒░
These achievements require you, as a saviour, to use all isolation chambers in the map. This can get quite challenging on a big map like Hospital, but, it isn't too hard to achieve on smaller maps like, Catacomb.
─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─-─

ROLE:Saviour
ACHIEVEMENT:Tomb Raided
This is a layout of the map Catacomb. The Green lines represent the isolation chambers, 1 in each room. I suggest starting from one side and then the other side, then the middle. This strategy to unlocking this achievement will help you not mix up which sides you've done, but if you're still worried that you'll use the wrong isolation chambers, just look at the surroundings. One side has red lights and a ton of skulls, while the other doesn't, and one side of the map has it isolation chambers facing the hallways, while another side is facing a wall.

░▒ Hidden Achievement ▒░
ROLE:n/a
ACHIEVEMENT:Daily Routine