Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you Discrepancy for your mods, they have given me years of fun.
When you first enable the mod, and the game asks if you want to apply changes and reload; you want to click yes, but then fully exit the game after the mod has been loaded. When you open the game again in the future, the game will not crash when attempting to exit to the main menu.
I'll see if it works for me...
P.S. I really liked the size of the map "[CC] Extra Large" from Colonial Charter, but I really hope that I can get it with your mod without CC 1.76. The mod CC is just great, but since I'm new player in Banished, would like to understand the mechanics of the game yet without unnecessary bells and whistles like additional materials, etc. Though and will definitely return to mod CC later.