Portal 2
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Overthinking V1 (Old Map)
   
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14 лют. 2013 о 9:12
17 лют. 2013 о 13:36

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Overthinking V1 (Old Map)

В колекціях (1) автора Hazellius
Puzzles by Hazellius
Предметів: 24
Опис
An easier level because the other two I made were really hard even for myself. This map is unforgiving though, make a mistake and chances are you'll have to restart the map.
Коментарів: 7
SpielSatzFail 25 серп. 2024 о 6:47 
I appreciate the ideas in this one, and thanks to F6/F7 I could enjoy the whole thing.
(everything worked at first try though)
bullfrog 27 трав. 2018 о 3:36 
Yep, easy, but good concept.
jandlml 16 берез. 2017 о 20:20 
i think its really good for a first test chamber. i enjoyed it
Hazellius  [автор] 15 лют. 2015 о 13:06 
@wildgoosespeeder I've added "(Old Map)" in the title so it's easier for a player to not expect very good design. I've also made two of my other older maps now visible to the public with "(Old Map)" attached to it. check out "For Kootra V1.6" to see my very first map and how bad my design used to be :P
wildgoosespeeder 4 лют. 2015 о 1:04 
The idea is there, but the execution is awful, as trapping possibilities exist! Seeing your June 9th, 2014 comment, you were like me at one point creating terrible maps in the past but reflecting on them how much you have learned and gotten better at since. My only recommended fixes are to tone down the amount of laser fields and "cage" the cube somehow. You could use piston platforms instead of laser fields to get to the exit side. You could get rid of the laser fields near the cube dropper and make the goo pool cover more area.
Hazellius  [автор] 9 черв. 2014 о 3:03 
@p0rtalmaster I know. This is one of my first tests ever created from like 2 years ago. it has its problems because of my lack of experience in test chamber creating. I'll see if I can fix some of the problems it has when I can.
The Sojourner 9 черв. 2014 о 1:02 
It's not always a good thing when you're telling your test subjects that they may have to restart....

Anyway, enjoyable little test.