Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

29 ratings
Zombie Virus from Aliens
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.744 KB
18 Jan, 2018 @ 12:13am
18 Jan, 2018 @ 11:25pm
2 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Zombie Virus from Aliens

Description
A small mod that alien lifeforms allows to 'capture' enemies they have killed.

Works with all RT versions of the game.(Except CODEX mod)
CODEX version link

This mod allows zombies to be killed by extraterrestrial creatures. Even as a smart zombie that can steer guns and vehicles. also They become incredibly powerful in miasma. Thank you for their hive mind. :-)

Systematically, Alien 'Melee' unit can now capture a human unit that they have killed. Because of this, you will be able to see a human civilization unit 'fighting on the alien side' as seen in the screenshot above. also all aliens Double movement in miasma. +25% Combat Strength when fighting in miasma. Theoretically, CNDR and battlesuits can also be captured by aliens.So please have a pleasant experience.

ps.
The CODEX mod version will be released soon.
14 Comments
FairAhri 16 Apr, 2019 @ 3:12am 
i totaly agree with @ArtoriasPlaysGames you should do a model for the zombie units ! if possible
Gray Knight 25 Apr, 2018 @ 10:52am 
Damn now i have to actually worry about losing units. Nice.
Orpheus 16 Apr, 2018 @ 2:43pm 
I got RT and installed the mod. A couple of questions: Do leashed aliens (or built versions from modded factions) retain this ability? If so, do the zombies convert to the owning player's side or to the alien faction? Also, can the alien player capture civilian units in this way, and if so will it be able to use them to build things? And finally, if they capture an Ultrasonic Emitter, does it still hurt them if they get close?
UmbralSNPY_VT 16 Apr, 2018 @ 11:35am 
Can you try and make models for them? cover them in alien stuff, blood, crack their visors, that kind of thing?
pwtVertigo 11 Apr, 2018 @ 7:46am 
(а ксенонекроморфов так и не завезли)
Orpheus 25 Mar, 2018 @ 3:52pm 
Could you do a non-RT version?
Woodwyrm 24 Jan, 2018 @ 4:36am 
yay! White Walker mod for BE:RT! :steamhappy:
Mr.Stranger 21 Jan, 2018 @ 9:57pm 
@Alterd-Rushnano
Just so you know, we all dream about the mod IGE so If you can do something... :steamhappy:
Rider 21 Jan, 2018 @ 9:13pm 
@Alterd-Rushnano
Thanks I will be trying the CODEX version soon, thanks for a new and interesting mod
Alterd-Rushnano  [author] 21 Jan, 2018 @ 9:04pm 
@hercsad
Correct. Because most aliens have low combat strength, you can capture new aliens with high probability.

@ParaNautic @Mr.Stranger @Sumo Dog
Thank you. I am making a new sponsor mod that will work with this mod.