Garry's Mod

Garry's Mod

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[Zombie Survival] zs_minecraft_hsisland_b1
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
5.585 MB
23 Jan, 2018 @ 4:38am
1 Change Note ( view )

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[Zombie Survival] zs_minecraft_hsisland_b1

Description
About this map
This is a map ported over from a minecraft multiplayer survival world that I used to play, akin to the last ZS map I made. Hopefully I have learned from my shortcomings and this would be a much more wholesome map.

Originally made for NoxiousNet's Zombie Survival gamemode. The map contains some triggers that only work with said gamemode. The map is also packaged with a map-wide lua file for the gamemode to edit some ingame values.

Features
- Medium nighttime map with various lived-in houses, an obelisk like tower and a statue among other small structures. There is a sea wall covering most of the coastline unlike the last map.
- Custom minecraft textures and authentic door sounds (Has been packaged)
- Various easter eggs and events to spice up gameplay. Almost every house has a special thing about it.
- fully optimized but due to the nature of MC maps it may still lead to FPS drop.
- Unlike the last map you don't need to crouch jump over every block; Each slope should have a smooth way up.

Author's word
Thanks for subscribing! This is my second ZS map and also my second MC map. Hopefully starting with the next map I do I'll be able to get away from the minecraft style (It's getting old honestly.) I hope you guys like it.

If you have any suggestions/bug reports please write them in discussions. or in the comments. I'm a bit picky with my steam friends and will most likely not accept your friend request. :/ I'll get to fixing whatever is needed, I'm online pretty often.

Credits
-My Steam Friends from [KOR] 혼살의 좀비 서바이벌. I wouldn't have been able to make this map without your builds on the Minecraft server!
- Specifically [KOR] 혼살 For hosting the minecraft server and also giving me the world file after I asked if I could use it.
-Garten, for making the amazing SourceCraft 2.12 porting tool. You've been so much help!

Here's the link to the Minecraft Forum post if anyone's interested.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-tools/1262588-2-12-sourcecraft-create-maps-for-the-source

-3kliksphilip for your great SDK tutorials. I learned a whole lot from you and it felt neccesary to give credit.





3 Comments
danstorm 16 May, 2019 @ 7:08am 
Okay thank you
airrice  [author] 13 May, 2019 @ 1:23am 
@danstorm https://developer.valvesoftware.com/wiki/Sky_List try using the values on this, some of the night maps from hl2 will give good results (It won't be pitch black, but that's more realistic)
danstorm 11 May, 2019 @ 1:53am 
Hey man, may I ask, how were you able to make a minecraft map into night time? I created light_enviroment entity and changed its properties and my map still emits sunlight. I used minecraftnight skybox btw.